Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32opengl.c @ 2735:204be4fc2726
Final merge of Google Summer of Code 2008 work...
Port SDL 1.3 to the Nintendo DS
by Darren Alton, mentored by Sam Lantinga
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 27 Aug 2008 15:10:03 +0000 |
parents | 5ed37b16c1a7 |
children | 99210400e8b9 |
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2734:dd25eabe441c | 2735:204be4fc2726 |
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498 } | 498 } |
499 | 499 |
500 if (_this->gl_config.accelerated >= 0) { | 500 if (_this->gl_config.accelerated >= 0) { |
501 *iAttr++ = WGL_ACCELERATION_ARB; | 501 *iAttr++ = WGL_ACCELERATION_ARB; |
502 *iAttr++ = | 502 *iAttr++ = |
503 (_this->gl_config. | 503 (_this->gl_config.accelerated ? WGL_GENERIC_ACCELERATION_ARB : |
504 accelerated ? WGL_GENERIC_ACCELERATION_ARB : | |
505 WGL_NO_ACCELERATION_ARB); | 504 WGL_NO_ACCELERATION_ARB); |
506 } | 505 } |
507 | 506 |
508 *iAttr = 0; | 507 *iAttr = 0; |
509 | 508 |