comparison src/thread/nds/SDL_syscond.c @ 2735:204be4fc2726

Final merge of Google Summer of Code 2008 work... Port SDL 1.3 to the Nintendo DS by Darren Alton, mentored by Sam Lantinga
author Sam Lantinga <slouken@libsdl.org>
date Wed, 27 Aug 2008 15:10:03 +0000
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children 99210400e8b9
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2734:dd25eabe441c 2735:204be4fc2726
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
14
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18
19 Sam Lantinga
20 slouken@devolution.com
21 */
22
23 #ifdef SAVE_RCSID
24 static char rcsid =
25 "@(#) $Id: SDL_syscond.c,v 1.2 2001/04/26 16:50:18 hercules Exp $";
26 #endif
27
28 /* An implementation of condition variables using semaphores and mutexes */
29 /*
30 This implementation borrows heavily from the BeOS condition variable
31 implementation, written by Christopher Tate and Owen Smith. Thanks!
32 */
33
34 #include <stdio.h>
35 #include <stdlib.h>
36
37 #include "SDL_error.h"
38 #include "SDL_thread.h"
39
40 struct SDL_cond
41 {
42 SDL_mutex *lock;
43 int waiting;
44 int signals;
45 SDL_sem *wait_sem;
46 SDL_sem *wait_done;
47 };
48
49 /* Create a condition variable */
50 SDL_cond *
51 SDL_CreateCond(void)
52 {
53 SDL_cond *cond;
54
55 cond = (SDL_cond *) malloc(sizeof(SDL_cond));
56 if (cond) {
57 cond->lock = SDL_CreateMutex();
58 cond->wait_sem = SDL_CreateSemaphore(0);
59 cond->wait_done = SDL_CreateSemaphore(0);
60 cond->waiting = cond->signals = 0;
61 if (!cond->lock || !cond->wait_sem || !cond->wait_done) {
62 SDL_DestroyCond(cond);
63 cond = NULL;
64 }
65 } else {
66 SDL_OutOfMemory();
67 }
68 return (cond);
69 }
70
71 /* Destroy a condition variable */
72 void
73 SDL_DestroyCond(SDL_cond * cond)
74 {
75 if (cond) {
76 if (cond->wait_sem) {
77 SDL_DestroySemaphore(cond->wait_sem);
78 }
79 if (cond->wait_done) {
80 SDL_DestroySemaphore(cond->wait_done);
81 }
82 if (cond->lock) {
83 SDL_DestroyMutex(cond->lock);
84 }
85 free(cond);
86 }
87 }
88
89 /* Restart one of the threads that are waiting on the condition variable */
90 int
91 SDL_CondSignal(SDL_cond * cond)
92 {
93 if (!cond) {
94 SDL_SetError("Passed a NULL condition variable");
95 return -1;
96 }
97
98 /* If there are waiting threads not already signalled, then
99 signal the condition and wait for the thread to respond.
100 */
101 SDL_LockMutex(cond->lock);
102 if (cond->waiting > cond->signals) {
103 ++cond->signals;
104 SDL_SemPost(cond->wait_sem);
105 SDL_UnlockMutex(cond->lock);
106 SDL_SemWait(cond->wait_done);
107 } else {
108 SDL_UnlockMutex(cond->lock);
109 }
110
111 return 0;
112 }
113
114 /* Restart all threads that are waiting on the condition variable */
115 int
116 SDL_CondBroadcast(SDL_cond * cond)
117 {
118 if (!cond) {
119 SDL_SetError("Passed a NULL condition variable");
120 return -1;
121 }
122
123 /* If there are waiting threads not already signalled, then
124 signal the condition and wait for the thread to respond.
125 */
126 SDL_LockMutex(cond->lock);
127 if (cond->waiting > cond->signals) {
128 int i, num_waiting;
129
130 num_waiting = (cond->waiting - cond->signals);
131 cond->signals = cond->waiting;
132 for (i = 0; i < num_waiting; ++i) {
133 SDL_SemPost(cond->wait_sem);
134 }
135 /* Now all released threads are blocked here, waiting for us.
136 Collect them all (and win fabulous prizes!) :-)
137 */
138 SDL_UnlockMutex(cond->lock);
139 for (i = 0; i < num_waiting; ++i) {
140 SDL_SemWait(cond->wait_done);
141 }
142 } else {
143 SDL_UnlockMutex(cond->lock);
144 }
145
146 return 0;
147 }
148
149 /* Wait on the condition variable for at most 'ms' milliseconds.
150 The mutex must be locked before entering this function!
151 The mutex is unlocked during the wait, and locked again after the wait.
152
153 Typical use:
154
155 Thread A:
156 SDL_LockMutex(lock);
157 while ( ! condition ) {
158 SDL_CondWait(cond);
159 }
160 SDL_UnlockMutex(lock);
161
162 Thread B:
163 SDL_LockMutex(lock);
164 ...
165 condition = true;
166 ...
167 SDL_UnlockMutex(lock);
168 */
169 int
170 SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms)
171 {
172 int retval;
173
174 if (!cond) {
175 SDL_SetError("Passed a NULL condition variable");
176 return -1;
177 }
178
179 /* Obtain the protection mutex, and increment the number of waiters.
180 This allows the signal mechanism to only perform a signal if there
181 are waiting threads.
182 */
183 SDL_LockMutex(cond->lock);
184 ++cond->waiting;
185 SDL_UnlockMutex(cond->lock);
186
187 /* Unlock the mutex, as is required by condition variable semantics */
188 SDL_UnlockMutex(mutex);
189
190 /* Wait for a signal */
191 if (ms == SDL_MUTEX_MAXWAIT) {
192 retval = SDL_SemWait(cond->wait_sem);
193 } else {
194 retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
195 }
196
197 /* Let the signaler know we have completed the wait, otherwise
198 the signaler can race ahead and get the condition semaphore
199 if we are stopped between the mutex unlock and semaphore wait,
200 giving a deadlock. See the following URL for details:
201 http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
202 */
203 SDL_LockMutex(cond->lock);
204 if (cond->signals > 0) {
205 /* If we timed out, we need to eat a condition signal */
206 if (retval > 0) {
207 SDL_SemWait(cond->wait_sem);
208 }
209 /* We always notify the signal thread that we are done */
210 SDL_SemPost(cond->wait_done);
211
212 /* Signal handshake complete */
213 --cond->signals;
214 }
215 --cond->waiting;
216 SDL_UnlockMutex(cond->lock);
217
218 /* Lock the mutex, as is required by condition variable semantics */
219 SDL_LockMutex(mutex);
220
221 return retval;
222 }
223
224 /* Wait on the condition variable forever */
225 int
226 SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex)
227 {
228 return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
229 }