Mercurial > sdl-ios-xcode
comparison src/SDL_compat.c @ 2735:204be4fc2726
Final merge of Google Summer of Code 2008 work...
Port SDL 1.3 to the Nintendo DS
by Darren Alton, mentored by Sam Lantinga
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 27 Aug 2008 15:10:03 +0000 |
parents | 44e49d3fa6cf |
children | f55c87ae336b |
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2734:dd25eabe441c | 2735:204be4fc2726 |
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691 rect.w = (int) (w ? w : screen->w); | 691 rect.w = (int) (w ? w : screen->w); |
692 rect.h = (int) (h ? h : screen->h); | 692 rect.h = (int) (h ? h : screen->h); |
693 SDL_UpdateRects(screen, 1, &rect); | 693 SDL_UpdateRects(screen, 1, &rect); |
694 } | 694 } |
695 } | 695 } |
696 | |
696 void | 697 void |
697 SDL_UpdateRects(SDL_Surface * screen, int numrects, SDL_Rect * rects) | 698 SDL_UpdateRects(SDL_Surface * screen, int numrects, SDL_Rect * rects) |
698 { | 699 { |
699 int i; | 700 int i; |
700 | 701 |