Mercurial > sdl-ios-xcode
comparison include/SDL_config.h.default @ 2735:204be4fc2726
Final merge of Google Summer of Code 2008 work...
Port SDL 1.3 to the Nintendo DS
by Darren Alton, mentored by Sam Lantinga
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 27 Aug 2008 15:10:03 +0000 |
parents | c9aa6bcb26f3 |
children | f55c87ae336b |
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2734:dd25eabe441c | 2735:204be4fc2726 |
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24 #define _SDL_config_h | 24 #define _SDL_config_h |
25 | 25 |
26 #include "SDL_platform.h" | 26 #include "SDL_platform.h" |
27 | 27 |
28 /* Add any platform that doesn't build using the configure system */ | 28 /* Add any platform that doesn't build using the configure system */ |
29 #if defined(__DREAMCAST__) | 29 #if defined(__NINTENDODS__) |
30 #include "SDL_config_nintendods.h" | |
31 #elif defined(__DREAMCAST__) | |
30 #include "SDL_config_dreamcast.h" | 32 #include "SDL_config_dreamcast.h" |
31 #elif defined(__MACOSX__) | 33 #elif defined(__MACOSX__) |
32 #include "SDL_config_macosx.h" | 34 #include "SDL_config_macosx.h" |
33 #elif defined(__WIN32__) | 35 #elif defined(__WIN32__) |
34 #include "SDL_config_win32.h" | 36 #include "SDL_config_win32.h" |