comparison include/SDL_compat.h @ 1667:1fddae038bc8 SDL-1.3

Implemented many compatibility functions
author Sam Lantinga <slouken@libsdl.org>
date Mon, 29 May 2006 03:53:21 +0000
parents 782fd950bd46
children 4da1ee79c9af
comparison
equal deleted inserted replaced
1666:6e7ec5cb83c3 1667:1fddae038bc8
28 #include "SDL_syswm.h" 28 #include "SDL_syswm.h"
29 29
30 #include "begin_code.h" 30 #include "begin_code.h"
31 /* Set up for C function definitions, even when using C++ */ 31 /* Set up for C function definitions, even when using C++ */
32 #ifdef __cplusplus 32 #ifdef __cplusplus
33 extern "C" 33 /* *INDENT-OFF* */
34 { 34 extern "C" {
35 /* *INDENT-ON* */
35 #endif 36 #endif
36 37
37 extern DECLSPEC char *SDLCALL SDL_AudioDriverName (char *namebuf, 38 #define SDL_SWSURFACE 0x00000000
38 int maxlen); 39 #define SDL_HWSURFACE 0x00000001
39 extern DECLSPEC char *SDLCALL SDL_VideoDriverName (char *namebuf, 40 #define SDL_ASYNCBLIT 0x00000004
40 int maxlen); 41 #define SDL_ANYFORMAT 0x10000000
41 extern DECLSPEC int SDLCALL SDL_VideoModeOK (int width, int height, 42 #define SDL_HWPALETTE 0x20000000
42 int bpp, Uint32 flags); 43 #define SDL_DOUBLEBUF 0x40000000
43 extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes (SDL_PixelFormat * 44 #define SDL_FULLSCREEN 0x80000000
44 format, Uint32 flags); 45 #define SDL_OPENGL 0x00000002
45 extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode (int width, 46 #define SDL_INTERNALOPENGL 0x00000008
46 int height, 47 #define SDL_RESIZABLE 0x00000010
47 int bpp, 48 #define SDL_NOFRAME 0x00000020
48 Uint32 flags); 49 #define SDL_HWACCEL 0x00000100
50 #define SDL_SRCCOLORKEY 0x00001000
51 #define SDL_RLEACCELOK 0x00002000
52 #define SDL_RLEACCEL 0x00004000
53 #define SDL_SRCALPHA 0x00010000
49 54
50 /* Ends C function definitions when using C++ */ 55 #define SDL_APPMOUSEFOCUS 0x01
51 #ifdef __cplusplus 56 #define SDL_APPINPUTFOCUS 0x02
52 } 57 #define SDL_APPACTIVE 0x04
53 #endif
54 #include "close_code.h"
55 58
56 #endif /* _SDL_compat_h */ 59 #define SDL_LOGPAL 0x01
60 #define SDL_PHYSPAL 0x02
57 61
62 typedef enum
63 {
64 SDL_GRAB_QUERY = -1,
65 SDL_GRAB_OFF = 0,
66 SDL_GRAB_ON = 1
67 } SDL_GrabMode;
68
69 extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version (void);
70 extern DECLSPEC char *SDLCALL SDL_AudioDriverName (char *namebuf, int maxlen);
71 extern DECLSPEC char *SDLCALL SDL_VideoDriverName (char *namebuf, int maxlen);
72 extern DECLSPEC int SDLCALL SDL_VideoModeOK (int width, int height, int bpp,
73 Uint32 flags);
74 extern DECLSPEC SDL_Rect **SDLCALL SDL_ListModes (SDL_PixelFormat * format,
75 Uint32 flags);
76 extern DECLSPEC SDL_Surface *SDLCALL SDL_SetVideoMode (int width, int height,
77 int bpp, Uint32 flags);
58 extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface (void); 78 extern DECLSPEC SDL_Surface *SDLCALL SDL_GetVideoSurface (void);
59
60 /* These are the currently supported flags for the SDL_surface */
61 /* Available for SDL_CreateRGBSurface() or SDL_SetVideoMode() */
62 #define SDL_SWSURFACE 0x00000000 /* Surface is in system memory */
63 #define SDL_HWSURFACE 0x00000001 /* Surface is in video memory */
64 #define SDL_ASYNCBLIT 0x00000004 /* Use asynchronous blits if possible */
65 /* Available for SDL_SetVideoMode() */
66 #define SDL_ANYFORMAT 0x10000000 /* Allow any video depth/pixel-format */
67 #define SDL_HWPALETTE 0x20000000 /* Surface has exclusive palette */
68 #define SDL_DOUBLEBUF 0x40000000 /* Set up double-buffered video mode */
69 #define SDL_FULLSCREEN 0x80000000 /* Surface is a full screen display */
70 #define SDL_OPENGL 0x00000002 /* Create an OpenGL rendering context */
71 #define SDL_INTERNALOPENGL 0x00000008 /* SDL uses OpenGL internally for this window */
72 #define SDL_RESIZABLE 0x00000010 /* This video mode may be resized */
73 #define SDL_NOFRAME 0x00000020 /* No window caption or edge frame */
74 /* Used internally (read-only) */
75 #define SDL_HWACCEL 0x00000100 /* Blit uses hardware acceleration */
76 #define SDL_SRCCOLORKEY 0x00001000 /* Blit uses a source color key */
77 #define SDL_RLEACCELOK 0x00002000 /* Private flag */
78 #define SDL_RLEACCEL 0x00004000 /* Surface is RLE encoded */
79 #define SDL_SRCALPHA 0x00010000 /* Blit uses source alpha blending */
80
81 extern DECLSPEC void SDLCALL SDL_WM_SetCaption (const char *title, 79 extern DECLSPEC void SDLCALL SDL_WM_SetCaption (const char *title,
82 const char *icon); 80 const char *icon);
83 extern DECLSPEC void SDLCALL SDL_WM_GetCaption (char **title, char **icon); 81 extern DECLSPEC void SDLCALL SDL_WM_GetCaption (char **title, char **icon);
84 extern DECLSPEC void SDLCALL SDL_WM_SetIcon (SDL_Surface * icon, 82 extern DECLSPEC void SDLCALL SDL_WM_SetIcon (SDL_Surface * icon,
85 Uint8 * mask); 83 Uint8 * mask);
86 extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow (void); 84 extern DECLSPEC int SDLCALL SDL_WM_IconifyWindow (void);
87 extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen (SDL_Surface * surface); 85 extern DECLSPEC int SDLCALL SDL_WM_ToggleFullScreen (SDL_Surface * surface);
88 typedef enum
89 {
90 SDL_GRAB_QUERY = -1,
91 SDL_GRAB_OFF = 0,
92 SDL_GRAB_ON = 1
93 } SDL_GrabMode;
94 extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput (SDL_GrabMode mode); 86 extern DECLSPEC SDL_GrabMode SDLCALL SDL_WM_GrabInput (SDL_GrabMode mode);
95
96 /* The available application states */
97 #define SDL_APPMOUSEFOCUS 0x01 /* The app has mouse coverage */
98 #define SDL_APPINPUTFOCUS 0x02 /* The app has input focus */
99 #define SDL_APPACTIVE 0x04 /* The application is active */
100
101 extern DECLSPEC Uint8 SDLCALL SDL_GetAppState (void); 87 extern DECLSPEC Uint8 SDLCALL SDL_GetAppState (void);
102 extern DECLSPEC const SDL_version *SDLCALL SDL_Linked_Version (void);
103 /* flags for SDL_SetPalette() */
104 #define SDL_LOGPAL 0x01
105 #define SDL_PHYSPAL 0x02
106
107 /*
108 * Sets a portion of the colormap for a given 8-bit surface.
109 * 'flags' is one or both of:
110 * SDL_LOGPAL -- set logical palette, which controls how blits are mapped
111 * to/from the surface,
112 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
113 * the screen
114 * Only screens have physical palettes. Separate change of physical/logical
115 * palettes is only possible if the screen has SDL_HWPALETTE set.
116 *
117 * The return value is 1 if all colours could be set as requested, and 0
118 * otherwise.
119 *
120 * SDL_SetColors() is equivalent to calling this function with
121 * flags = (SDL_LOGPAL|SDL_PHYSPAL).
122 */
123 extern DECLSPEC int SDLCALL SDL_SetPalette (SDL_Surface * surface, int flags, 88 extern DECLSPEC int SDLCALL SDL_SetPalette (SDL_Surface * surface, int flags,
124 SDL_Color * colors, 89 SDL_Color * colors,
125 int firstcolor, int ncolors); 90 int firstcolor, int ncolors);
126 extern DECLSPEC int SDLCALL SDL_GetWMInfo (SDL_SysWMinfo * info); 91 extern DECLSPEC int SDLCALL SDL_GetWMInfo (SDL_SysWMinfo * info);
92
93 /* Ends C function definitions when using C++ */
94 #ifdef __cplusplus
95 /* *INDENT-OFF* */
96 }
97 /* *INDENT-ON* */
98 #endif
99 #include "close_code.h"
100
101 #endif /* _SDL_compat_h */