comparison src/video/fbcon/SDL_fbriva.h @ 4591:1e998db9b597

Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
author Sunny Sachanandani <sunnysachanandani@gmail.com>
date Wed, 14 Jul 2010 19:17:11 +0530
parents f7b03b6838cb
children
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4590:1ad70fb49fcb 4591:1e998db9b597