Mercurial > sdl-ios-xcode
comparison src/video/SDL_video.c @ 2912:1d50666ed3d5
Fixed clipping source rect to match destination rect clipping
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 23 Dec 2008 04:51:36 +0000 |
parents | 27d8b12e0e8e |
children | bd518fc76f28 |
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2911:45664f0e5f68 | 2912:1d50666ed3d5 |
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2203 real_dstrect.h = window->h; | 2203 real_dstrect.h = window->h; |
2204 if (dstrect) { | 2204 if (dstrect) { |
2205 if (!SDL_IntersectRect(dstrect, &real_dstrect, &real_dstrect)) { | 2205 if (!SDL_IntersectRect(dstrect, &real_dstrect, &real_dstrect)) { |
2206 return 0; | 2206 return 0; |
2207 } | 2207 } |
2208 /* Clip srcrect by the same amount as dstrect was clipped */ | |
2209 if (dstrect->w != real_dstrect.w) { | |
2210 int deltax = (real_dstrect.x - dstrect->x); | |
2211 int deltaw = (real_dstrect.w - dstrect->w); | |
2212 real_srcrect.x += (deltax * dstrect->w) / real_srcrect.w; | |
2213 real_srcrect.w += (deltaw * dstrect->w) / real_srcrect.w; | |
2214 } | |
2215 if (dstrect->h != real_dstrect.h) { | |
2216 int deltay = (real_dstrect.y - dstrect->y); | |
2217 int deltah = (real_dstrect.h - dstrect->h); | |
2218 real_srcrect.y += (deltay * dstrect->h) / real_srcrect.h; | |
2219 real_srcrect.h += (deltah * dstrect->h) / real_srcrect.h; | |
2220 } | |
2208 } | 2221 } |
2209 | 2222 |
2210 return renderer->RenderCopy(renderer, texture, &real_srcrect, | 2223 return renderer->RenderCopy(renderer, texture, &real_srcrect, |
2211 &real_dstrect); | 2224 &real_dstrect); |
2212 } | 2225 } |