Mercurial > sdl-ios-xcode
comparison include/SDL_video.h @ 3209:1c64375a4dfb
Corrected documentation error for SDL_RenderFill.
author | Bob Pendleton <bob@pendleton.com> |
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date | Tue, 30 Jun 2009 22:19:10 +0000 |
parents | 7f684f249ec9 |
children | 3272812c7eab |
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3208:9bcf38f59321 | 3209:1c64375a4dfb |
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1226 /** | 1226 /** |
1227 * \fn void SDL_RenderFill(const SDL_Rect *rect) | 1227 * \fn void SDL_RenderFill(const SDL_Rect *rect) |
1228 * | 1228 * |
1229 * \brief Fill the current rendering target with the drawing color. | 1229 * \brief Fill the current rendering target with the drawing color. |
1230 * | 1230 * |
1231 * \param r The red value used to fill the rendering target | |
1232 * \param g The green value used to fill the rendering target | |
1233 * \param b The blue value used to fill the rendering target | |
1234 * \param a The alpha value used to fill the rendering target, usually SDL_ALPHA_OPAQUE (255) | |
1235 * \param rect A pointer to the destination rectangle, or NULL for the entire rendering target. | 1231 * \param rect A pointer to the destination rectangle, or NULL for the entire rendering target. |
1236 * | 1232 * |
1237 * \return 0 on success, or -1 if there is no rendering context current | 1233 * \return 0 on success, or -1 if there is no rendering context current |
1238 */ | 1234 */ |
1239 extern DECLSPEC int SDLCALL SDL_RenderFill(const SDL_Rect * rect); | 1235 extern DECLSPEC int SDLCALL SDL_RenderFill(const SDL_Rect * rect); |