Mercurial > sdl-ios-xcode
comparison docs/html/sdlinit.html @ 325:1b5457c0a8ad
Fixed the bug where mouse cursor and SDL mouse coordinates didn't match
in Windows OpenGL mode.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 31 Mar 2002 02:42:43 +0000 |
parents | 55f1f1b3e27d |
children | 355632dca928 |
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324:f25f666d609a | 325:1b5457c0a8ad |
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