Mercurial > sdl-ios-xcode
comparison VisualC/SDL.sln @ 3495:1b22878e04d0
Adam Strzelecki to SDL
D3D renderer shall try mapping YV12 and I420 (IYUV) to D3D texture formats via FOURCC. This will enable HW acceleration for those formats when driver is capable (most of them are). Note that SDL's IYUV maps I420 FOURCC on Woe.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 27 Nov 2009 03:11:26 +0000 |
parents | d63e9f5944ae |
children | be2250bb482b cb449b2f65ac |
comparison
equal
deleted
inserted
replaced
3494:61d95a87c327 | 3495:1b22878e04d0 |
---|