Mercurial > sdl-ios-xcode
comparison src/video/windx5/SDL_dx5yuv_c.h @ 1361:19418e4422cb
New configure-based build system. Still work in progress, but much improved
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 16 Feb 2006 10:11:48 +0000 |
parents | c9b51268668f |
children | d910939febfa |
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1360:70a9cfb4cf1b | 1361:19418e4422cb |
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21 */ | 21 */ |
22 | 22 |
23 /* This is the DirectDraw implementation of YUV video overlays */ | 23 /* This is the DirectDraw implementation of YUV video overlays */ |
24 | 24 |
25 #include "SDL_video.h" | 25 #include "SDL_video.h" |
26 #include "SDL_lowvideo.h" | 26 #include "../wincommon/SDL_lowvideo.h" |
27 #include "SDL_dx5video.h" | 27 #include "SDL_dx5video.h" |
28 | 28 |
29 extern SDL_Overlay *DX5_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display); | 29 extern SDL_Overlay *DX5_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display); |
30 | 30 |
31 extern int DX5_LockYUVOverlay(_THIS, SDL_Overlay *overlay); | 31 extern int DX5_LockYUVOverlay(_THIS, SDL_Overlay *overlay); |