Mercurial > sdl-ios-xcode
comparison src/video/qtopia/SDL_sysevents.cc @ 1361:19418e4422cb
New configure-based build system. Still work in progress, but much improved
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 16 Feb 2006 10:11:48 +0000 |
parents | 3692456e7b0f |
children | 376665398b25 |
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1360:70a9cfb4cf1b | 1361:19418e4422cb |
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29 #include "SDL_QWin.h" | 29 #include "SDL_QWin.h" |
30 #include "SDL_lowvideo.h" | 30 #include "SDL_lowvideo.h" |
31 #include "SDL_timer.h" | 31 #include "SDL_timer.h" |
32 | 32 |
33 extern "C" { | 33 extern "C" { |
34 #include "SDL_events_c.h" | 34 #include "../../events/SDL_sysevents.h" |
35 #include "SDL_sysevents.h" | 35 #include "../../events/SDL_events_c.h" |
36 #include "SDL_sysevents_c.h" | 36 #include "SDL_sysevents_c.h" |
37 | 37 |
38 // static SDLKey keymap[128]; | 38 // static SDLKey keymap[128]; |
39 /* This is special because we know it will be run in a loop in a separate | 39 /* This is special because we know it will be run in a loop in a separate |
40 thread. Normally this function should loop as long as there are input | 40 thread. Normally this function should loop as long as there are input |