Mercurial > sdl-ios-xcode
comparison src/video/ps2gs/SDL_gsyuv.c @ 1361:19418e4422cb
New configure-based build system. Still work in progress, but much improved
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 16 Feb 2006 10:11:48 +0000 |
parents | c71e05b4dc2e |
children | d910939febfa |
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1360:70a9cfb4cf1b | 1361:19418e4422cb |
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28 #include <sys/mman.h> | 28 #include <sys/mman.h> |
29 #include <asm/page.h> /* For definition of PAGE_SIZE */ | 29 #include <asm/page.h> /* For definition of PAGE_SIZE */ |
30 | 30 |
31 #include "SDL_video.h" | 31 #include "SDL_video.h" |
32 #include "SDL_gsyuv_c.h" | 32 #include "SDL_gsyuv_c.h" |
33 #include "SDL_yuvfuncs.h" | 33 #include "../SDL_yuvfuncs.h" |
34 | 34 |
35 /* The maximum number of 16x16 pixel block converted at once */ | 35 /* The maximum number of 16x16 pixel block converted at once */ |
36 #define MAX_MACROBLOCKS 1024 /* 2^10 macroblocks at once */ | 36 #define MAX_MACROBLOCKS 1024 /* 2^10 macroblocks at once */ |
37 | 37 |
38 /* The functions used to manipulate video overlays */ | 38 /* The functions used to manipulate video overlays */ |