Mercurial > sdl-ios-xcode
comparison src/video/SDL_bmp.c @ 1361:19418e4422cb
New configure-based build system. Still work in progress, but much improved
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 16 Feb 2006 10:11:48 +0000 |
parents | c71e05b4dc2e |
children | d910939febfa |
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1360:70a9cfb4cf1b | 1361:19418e4422cb |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
18 | 18 |
19 Sam Lantinga | 19 Sam Lantinga |
20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 | |
23 #ifndef DISABLE_FILE | |
24 | 22 |
25 /* | 23 /* |
26 Code to load and save surfaces in Windows BMP format. | 24 Code to load and save surfaces in Windows BMP format. |
27 | 25 |
28 Why support BMP format? Well, it's a native format for Windows, and | 26 Why support BMP format? Well, it's a native format for Windows, and |
517 if ( freedst && dst ) { | 515 if ( freedst && dst ) { |
518 SDL_RWclose(dst); | 516 SDL_RWclose(dst); |
519 } | 517 } |
520 return((SDL_strcmp(SDL_GetError(), "") == 0) ? 0 : -1); | 518 return((SDL_strcmp(SDL_GetError(), "") == 0) ? 0 : -1); |
521 } | 519 } |
522 | |
523 #endif /* ENABLE_FILE */ |