Mercurial > sdl-ios-xcode
comparison src/timer/dummy/SDL_systimer.c @ 1361:19418e4422cb
New configure-based build system. Still work in progress, but much improved
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 16 Feb 2006 10:11:48 +0000 |
parents | |
children | d910939febfa |
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1360:70a9cfb4cf1b | 1361:19418e4422cb |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2006 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 | |
23 void SDL_StartTicks(void) | |
24 { | |
25 } | |
26 | |
27 Uint32 SDL_GetTicks (void) | |
28 { | |
29 SDL_Unsupported(); | |
30 return 0; | |
31 } | |
32 | |
33 void SDL_Delay (Uint32 ms) | |
34 { | |
35 SDL_Unsupported(); | |
36 } | |
37 | |
38 #include "SDL_thread.h" | |
39 | |
40 /* Data to handle a single periodic alarm */ | |
41 static int timer_alive = 0; | |
42 static SDL_Thread *timer = NULL; | |
43 | |
44 static int RunTimer(void *unused) | |
45 { | |
46 while ( timer_alive ) { | |
47 if ( SDL_timer_running ) { | |
48 SDL_ThreadedTimerCheck(); | |
49 } | |
50 SDL_Delay(1); | |
51 } | |
52 return(0); | |
53 } | |
54 | |
55 /* This is only called if the event thread is not running */ | |
56 int SDL_SYS_TimerInit(void) | |
57 { | |
58 timer_alive = 1; | |
59 timer = SDL_CreateThread(RunTimer, NULL); | |
60 if ( timer == NULL ) | |
61 return(-1); | |
62 return(SDL_SetTimerThreaded(1)); | |
63 } | |
64 | |
65 void SDL_SYS_TimerQuit(void) | |
66 { | |
67 timer_alive = 0; | |
68 if ( timer ) { | |
69 SDL_WaitThread(timer, NULL); | |
70 timer = NULL; | |
71 } | |
72 } | |
73 | |
74 int SDL_SYS_StartTimer(void) | |
75 { | |
76 SDL_SetError("Internal logic error: threaded timer in use"); | |
77 return(-1); | |
78 } | |
79 | |
80 void SDL_SYS_StopTimer(void) | |
81 { | |
82 return; | |
83 } |