Mercurial > sdl-ios-xcode
comparison src/loadso/beos/SDL_sysloadso.c @ 1361:19418e4422cb
New configure-based build system. Still work in progress, but much improved
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 16 Feb 2006 10:11:48 +0000 |
parents | |
children | d910939febfa |
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1360:70a9cfb4cf1b | 1361:19418e4422cb |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2006 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 | |
23 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
24 /* System dependent library loading routines */ | |
25 | |
26 #include <stdio.h> | |
27 #include <be/kernel/image.h> | |
28 | |
29 #include "SDL_loadso.h" | |
30 | |
31 void *SDL_LoadObject(const char *sofile) | |
32 { | |
33 void *handle = NULL; | |
34 const char *loaderror = "Unknown error"; | |
35 image_id library_id = load_add_on(sofile); | |
36 if ( library_id == B_ERROR ) { | |
37 loaderror = "BeOS error"; | |
38 } else { | |
39 handle = (void *)(library_id); | |
40 } | |
41 | |
42 if ( handle == NULL ) { | |
43 SDL_SetError("Failed loading %s: %s", sofile, loaderror); | |
44 } | |
45 return(handle); | |
46 } | |
47 | |
48 void *SDL_LoadFunction(void *handle, const char *name) | |
49 { | |
50 void *symbol = NULL; | |
51 const char *loaderror = "Unknown error"; | |
52 image_id library_id = (image_id)handle; | |
53 if ( get_image_symbol(library_id, | |
54 name, B_SYMBOL_TYPE_TEXT, &symbol) != B_NO_ERROR ) { | |
55 loaderror = "Symbol not found"; | |
56 } | |
57 | |
58 if ( symbol == NULL ) { | |
59 SDL_SetError("Failed loading %s: %s", name, loaderror); | |
60 } | |
61 return(symbol); | |
62 } | |
63 | |
64 void SDL_UnloadObject(void *handle) | |
65 { | |
66 image_id library_id; | |
67 if ( handle != NULL ) { | |
68 library_id = (image_id)handle; | |
69 unload_add_on(library_id); | |
70 } | |
71 } | |
72 |