Mercurial > sdl-ios-xcode
comparison src/audio/SDL_audiomem.h @ 1361:19418e4422cb
New configure-based build system. Still work in progress, but much improved
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 16 Feb 2006 10:11:48 +0000 |
parents | c9b51268668f |
children | d910939febfa |
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1360:70a9cfb4cf1b | 1361:19418e4422cb |
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18 | 18 |
19 Sam Lantinga | 19 Sam Lantinga |
20 slouken@libsdl.org | 20 slouken@libsdl.org |
21 */ | 21 */ |
22 | 22 |
23 /* Functions to allocate audio buffer memory, shareable across threads | 23 #define SDL_AllocAudioMem SDL_malloc |
24 (necessary because SDL audio emulates threads with fork() | 24 #define SDL_FreeAudioMem SDL_free |
25 */ | |
26 | |
27 extern void *SDL_AllocAudioMem(int size); | |
28 extern void SDL_FreeAudioMem(void *mem); | |
29 |