Mercurial > sdl-ios-xcode
comparison src/joystick/os2/SDL_sysjoystick.c @ 1190:173c063d4f55
OS/2 port!
This was mostly, if not entirely, written by "Doodle" and "Caetano":
doodle@scenergy.dfmk.hu
daniel@caetano.eng.br
--ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 23 Nov 2005 07:29:56 +0000 |
parents | |
children | c9b51268668f |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2004 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* OS/2 Joystick driver, contributed by Daniel Caetano */ | |
29 | |
30 #include <stdlib.h> | |
31 #include <stdio.h> | |
32 #include <mem.h> | |
33 | |
34 #define INCL_DOSDEVICES | |
35 #define INCL_DOSDEVIOCTL | |
36 #define INCL_DOSMEMMGR | |
37 #include <os2.h> | |
38 #include "joyos2.h" | |
39 | |
40 #include "SDL_error.h" | |
41 #include "SDL_joystick.h" | |
42 #include "SDL_sysjoystick.h" | |
43 #include "SDL_joystick_c.h" | |
44 | |
45 HFILE hJoyPort = NULL; /* Joystick GAME$ Port Address */ | |
46 #define MAX_JOYSTICKS 2 /* Maximum of two joysticks */ | |
47 #define MAX_AXES 4 /* each joystick can have up to 4 axes */ | |
48 #define MAX_BUTTONS 8 /* 8 buttons */ | |
49 #define MAX_HATS 0 /* 0 hats - OS/2 doesn't support it */ | |
50 #define MAX_BALLS 0 /* and 0 balls - OS/2 doesn't support it */ | |
51 #define AXIS_MIN -32768 /* minimum value for axes coordinate */ | |
52 #define AXIS_MAX 32767 /* maximum value for axes coordinate */ | |
53 #define MAX_JOYNAME 128 /* Joystick name may have 128 characters */ | |
54 /* limit axes to 256 possible positions to filter out noise */ | |
55 #define JOY_AXIS_THRESHOLD (((AXIS_MAX)-(AXIS_MIN))/256) | |
56 /* Calc Button Flag for buttons A to D */ | |
57 #define JOY_BUTTON_FLAG(n) (1<<n) | |
58 | |
59 /* Joystick data... hold information about detected devices */ | |
60 struct _SYS_JoyData | |
61 { | |
62 Sint8 id; // Device ID | |
63 char szDeviceName[MAX_JOYNAME]; // Device Name | |
64 char axes; // Number of axes | |
65 char buttons; // Number of buttons | |
66 char hats; // Number of buttons | |
67 char balls; // Number of buttons | |
68 int axes_min[MAX_AXES]; // minimum callibration value for axes | |
69 int axes_med[MAX_AXES]; // medium callibration value for axes | |
70 int axes_max[MAX_AXES]; // maximum callibration value for axes | |
71 int buttoncalc[4]; // Used for buttons 5, 6, 7 and 8. | |
72 } SYS_JoyData[MAX_JOYSTICKS]; | |
73 | |
74 | |
75 /* Structure used to convert data from OS/2 driver format to SDL format */ | |
76 struct joystick_hwdata | |
77 { | |
78 Sint8 id; | |
79 struct _transaxes | |
80 { | |
81 int offset; /* Center Offset */ | |
82 float scale1; /* Center to left/up Scale */ | |
83 float scale2; /* Center to right/down Scale */ | |
84 } transaxes[MAX_AXES]; | |
85 }; | |
86 | |
87 /* Structure used to get values from Joystick Environment Variable */ | |
88 struct _joycfg | |
89 { | |
90 char name[MAX_JOYNAME]; | |
91 unsigned int axes; | |
92 unsigned int buttons; | |
93 unsigned int hats; | |
94 unsigned int balls; | |
95 }; | |
96 | |
97 /* OS/2 Implementation Function Prototypes */ | |
98 APIRET joyPortOpen(HFILE * hGame); | |
99 void joyPortClose(HFILE * hGame); | |
100 int joyGetData(char *joyenv, char *name, char stopchar, size_t maxchars); | |
101 int joyGetEnv(struct _joycfg * joydata); | |
102 | |
103 | |
104 | |
105 /************************************************************************/ | |
106 /* Function to scan the system for joysticks. */ | |
107 /* This function should set SDL_numjoysticks to the number of available */ | |
108 /* joysticks. Joystick 0 should be the system default joystick. */ | |
109 /* It should return 0, or -1 on an unrecoverable fatal error. */ | |
110 /************************************************************************/ | |
111 int SDL_SYS_JoystickInit(void) | |
112 { | |
113 APIRET rc; /* Generic OS/2 return code */ | |
114 GAME_PORT_STRUCT stJoyStatus; /* Joystick Status Structure */ | |
115 GAME_PARM_STRUCT stGameParms; /* Joystick Parameter Structure */ | |
116 GAME_CALIB_STRUCT stGameCalib; /* Calibration Struct */ | |
117 ULONG ulDataLen; /* Size of data */ | |
118 ULONG ulLastTick; /* Tick Counter for timing operations */ | |
119 Uint8 maxdevs; /* Maximum number of devices */ | |
120 Uint8 numdevs; /* Number of present devices */ | |
121 Uint8 maxbut; /* Maximum number of buttons... */ | |
122 Uint8 i; /* Temporary Count Vars */ | |
123 Uint8 ucNewJoystickMask; /* Mask for Joystick Detection */ | |
124 struct _joycfg joycfg; /* Joy Configuration from envvar */ | |
125 | |
126 | |
127 /* Get Max Number of Devices */ | |
128 rc = joyPortOpen(&hJoyPort); /* Open GAME$ port */ | |
129 if (rc != 0) return 0; /* Cannot open... report no joystick */ | |
130 ulDataLen = sizeof(stGameParms); | |
131 rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_GET_PARMS, | |
132 NULL, 0, NULL, &stGameParms, ulDataLen, &ulDataLen); /* Ask device info */ | |
133 if (rc != 0) | |
134 { | |
135 joyPortClose(&hJoyPort); | |
136 SDL_SetError("Could not read joystick port."); | |
137 return -1; | |
138 } | |
139 if (stGameParms.useA != 0) maxdevs++; | |
140 if (stGameParms.useB != 0) maxdevs++; | |
141 if ( maxdevs > MAX_JOYSTICKS ) maxdevs = MAX_JOYSTICKS; | |
142 | |
143 /* Defines min/max axes values (callibration) */ | |
144 ulDataLen = sizeof(stGameCalib); | |
145 rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_GET_CALIB, | |
146 NULL, 0, NULL, &stGameCalib, ulDataLen, &ulDataLen); | |
147 if (rc != 0) | |
148 { | |
149 joyPortClose(&hJoyPort); | |
150 SDL_SetError("Could not read callibration data."); | |
151 return -1; | |
152 } | |
153 | |
154 /* Determine how many joysticks are active */ | |
155 numdevs = 0; /* Points no device */ | |
156 ucNewJoystickMask = 0x0F; /* read all 4 joystick axis */ | |
157 ulDataLen = sizeof(ucNewJoystickMask); | |
158 rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_PORT_RESET, | |
159 &ucNewJoystickMask, ulDataLen, &ulDataLen, NULL, 0, NULL); | |
160 if (rc == 0) | |
161 { | |
162 ulDataLen = sizeof(stJoyStatus); | |
163 rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_PORT_GET, | |
164 NULL, 0, NULL, &stJoyStatus, ulDataLen, &ulDataLen); | |
165 if (rc != 0) | |
166 { | |
167 joyPortClose(&hJoyPort); | |
168 SDL_SetError("Could not call joystick port."); | |
169 return -1; | |
170 } | |
171 ulLastTick = stJoyStatus.ulJs_Ticks; | |
172 while (stJoyStatus.ulJs_Ticks == ulLastTick) | |
173 { | |
174 rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_PORT_GET, | |
175 NULL, 0, NULL, &stJoyStatus, ulDataLen, &ulDataLen); | |
176 } | |
177 if ((stJoyStatus.ucJs_JoyStickMask & 0x03) > 0) numdevs++; | |
178 if (((stJoyStatus.ucJs_JoyStickMask >> 2) & 0x03) > 0) numdevs++; | |
179 } | |
180 | |
181 if (numdevs>maxdevs) numdevs=maxdevs; | |
182 | |
183 /* If *any* joystick was detected... Let's configure SDL for them */ | |
184 if (numdevs > 0) | |
185 { | |
186 /* Verify if it is a "user defined" joystick */ | |
187 if (joyGetEnv(&joycfg)) | |
188 { | |
189 GAME_3POS_STRUCT * axis[4]; | |
190 axis[0] = &stGameCalib.Ax; | |
191 axis[1] = &stGameCalib.Ay; | |
192 axis[2] = &stGameCalib.Bx; | |
193 axis[3] = &stGameCalib.By; | |
194 /* Say it has one device only (user defined is always one device only) */ | |
195 numdevs = 1; | |
196 /* Define Device 0 as... */ | |
197 SYS_JoyData[0].id=0; | |
198 /* Define Number of Axes... up to 4 */ | |
199 if (joycfg.axes>MAX_AXES) joycfg.axes = MAX_AXES; | |
200 SYS_JoyData[0].axes = joycfg.axes; | |
201 /* Define number of buttons... 8 if 2 axes, 6 if 3 axes and 4 if 4 axes */ | |
202 maxbut = MAX_BUTTONS; | |
203 if (joycfg.axes>2) maxbut-=((joycfg.axes-2)<<1); /* MAX_BUTTONS - 2*(axes-2) */ | |
204 if (joycfg.buttons > maxbut) joycfg.buttons = maxbut; | |
205 SYS_JoyData[0].buttons = joycfg.buttons; | |
206 /* Define number of hats */ | |
207 if (joycfg.hats > MAX_HATS) joycfg.hats = MAX_HATS; | |
208 SYS_JoyData[0].hats = joycfg.hats; | |
209 /* Define number of balls */ | |
210 if (joycfg.balls > MAX_BALLS) joycfg.balls = MAX_BALLS; | |
211 SYS_JoyData[0].balls = joycfg.balls; | |
212 /* Initialize Axes Callibration Values */ | |
213 for (i=0; i<joycfg.axes; i++) | |
214 { | |
215 SYS_JoyData[0].axes_min[i] = axis[i]->lower; | |
216 SYS_JoyData[0].axes_med[i] = axis[i]->centre; | |
217 SYS_JoyData[0].axes_max[i] = axis[i]->upper; | |
218 } | |
219 /* Initialize Buttons 5 to 8 structures */ | |
220 if (joycfg.buttons>=5) SYS_JoyData[0].buttoncalc[0]=((axis[2]->lower+axis[3]->centre)>>1); | |
221 if (joycfg.buttons>=6) SYS_JoyData[0].buttoncalc[1]=((axis[3]->lower+axis[3]->centre)>>1); | |
222 if (joycfg.buttons>=7) SYS_JoyData[0].buttoncalc[2]=((axis[2]->upper+axis[3]->centre)>>1); | |
223 if (joycfg.buttons>=8) SYS_JoyData[0].buttoncalc[3]=((axis[3]->upper+axis[3]->centre)>>1); | |
224 /* Intialize Joystick Name */ | |
225 strcpy (SYS_JoyData[0].szDeviceName,joycfg.name); | |
226 } | |
227 /* Default Init ... autoconfig */ | |
228 else | |
229 { | |
230 /* if two devices were detected... configure as Joy1 4 axis and Joy2 2 axis */ | |
231 if (numdevs==2) | |
232 { | |
233 /* Define Device 0 as 4 axes, 4 buttons */ | |
234 SYS_JoyData[0].id=0; | |
235 SYS_JoyData[0].axes = 4; | |
236 SYS_JoyData[0].buttons = 4; | |
237 SYS_JoyData[0].hats = 0; | |
238 SYS_JoyData[0].balls = 0; | |
239 SYS_JoyData[0].axes_min[0] = stGameCalib.Ax.lower; | |
240 SYS_JoyData[0].axes_med[0] = stGameCalib.Ax.centre; | |
241 SYS_JoyData[0].axes_max[0] = stGameCalib.Ax.upper; | |
242 SYS_JoyData[0].axes_min[1] = stGameCalib.Ay.lower; | |
243 SYS_JoyData[0].axes_med[1] = stGameCalib.Ay.centre; | |
244 SYS_JoyData[0].axes_max[1] = stGameCalib.Ay.upper; | |
245 SYS_JoyData[0].axes_min[2] = stGameCalib.Bx.lower; | |
246 SYS_JoyData[0].axes_med[2] = stGameCalib.Bx.centre; | |
247 SYS_JoyData[0].axes_max[2] = stGameCalib.Bx.upper; | |
248 SYS_JoyData[0].axes_min[3] = stGameCalib.By.lower; | |
249 SYS_JoyData[0].axes_med[3] = stGameCalib.By.centre; | |
250 SYS_JoyData[0].axes_max[3] = stGameCalib.By.upper; | |
251 /* Define Device 1 as 2 axes, 2 buttons */ | |
252 SYS_JoyData[1].id=1; | |
253 SYS_JoyData[1].axes = 2; | |
254 SYS_JoyData[1].buttons = 2; | |
255 SYS_JoyData[1].hats = 0; | |
256 SYS_JoyData[1].balls = 0; | |
257 SYS_JoyData[1].axes_min[0] = stGameCalib.Bx.lower; | |
258 SYS_JoyData[1].axes_med[0] = stGameCalib.Bx.centre; | |
259 SYS_JoyData[1].axes_max[0] = stGameCalib.Bx.upper; | |
260 SYS_JoyData[1].axes_min[1] = stGameCalib.By.lower; | |
261 SYS_JoyData[1].axes_med[1] = stGameCalib.By.centre; | |
262 SYS_JoyData[1].axes_max[1] = stGameCalib.By.upper; | |
263 } | |
264 /* One joystick only? */ | |
265 else | |
266 { | |
267 /* If it is joystick A... */ | |
268 if ((stJoyStatus.ucJs_JoyStickMask & 0x03) > 0) | |
269 { | |
270 /* Define Device 0 as 2 axes, 4 buttons */ | |
271 SYS_JoyData[0].id=0; | |
272 SYS_JoyData[0].axes = 2; | |
273 SYS_JoyData[0].buttons = 4; | |
274 SYS_JoyData[0].hats = 0; | |
275 SYS_JoyData[0].balls = 0; | |
276 SYS_JoyData[0].axes_min[0] = stGameCalib.Ax.lower; | |
277 SYS_JoyData[0].axes_med[0] = stGameCalib.Ax.centre; | |
278 SYS_JoyData[0].axes_max[0] = stGameCalib.Ax.upper; | |
279 SYS_JoyData[0].axes_min[1] = stGameCalib.Ay.lower; | |
280 SYS_JoyData[0].axes_med[1] = stGameCalib.Ay.centre; | |
281 SYS_JoyData[0].axes_max[1] = stGameCalib.Ay.upper; | |
282 } | |
283 /* If not, it is joystick B */ | |
284 else | |
285 { | |
286 /* Define Device 1 as 2 axes, 2 buttons */ | |
287 SYS_JoyData[0].id=1; | |
288 SYS_JoyData[0].axes = 2; | |
289 SYS_JoyData[0].buttons = 2; | |
290 SYS_JoyData[0].hats = 0; | |
291 SYS_JoyData[0].balls = 0; | |
292 SYS_JoyData[0].axes_min[0] = stGameCalib.Bx.lower; | |
293 SYS_JoyData[0].axes_med[0] = stGameCalib.Bx.centre; | |
294 SYS_JoyData[0].axes_max[0] = stGameCalib.Bx.upper; | |
295 SYS_JoyData[0].axes_min[1] = stGameCalib.By.lower; | |
296 SYS_JoyData[0].axes_med[1] = stGameCalib.By.centre; | |
297 SYS_JoyData[0].axes_max[1] = stGameCalib.By.upper; | |
298 } | |
299 } | |
300 /* Hack to define Joystick Port Names */ | |
301 if ( numdevs > maxdevs ) numdevs = maxdevs; | |
302 for (i=0; i<numdevs; i++) sprintf (SYS_JoyData[i].szDeviceName,"Default Joystick %c",'A'+SYS_JoyData[i].id); | |
303 } | |
304 } | |
305 /* Return the number of devices found */ | |
306 return(numdevs); | |
307 } | |
308 | |
309 | |
310 | |
311 /***********************************************************/ | |
312 /* Function to get the device-dependent name of a joystick */ | |
313 /***********************************************************/ | |
314 const char *SDL_SYS_JoystickName(int index) | |
315 { | |
316 /* No need to verify if device exists, already done in upper layer */ | |
317 return(SYS_JoyData[index].szDeviceName); | |
318 } | |
319 | |
320 | |
321 | |
322 /******************************************************************************/ | |
323 /* Function to open a joystick for use. */ | |
324 /* The joystick to open is specified by the index field of the joystick. */ | |
325 /* This should fill the nbuttons and naxes fields of the joystick structure. */ | |
326 /* It returns 0, or -1 if there is an error. */ | |
327 /******************************************************************************/ | |
328 int SDL_SYS_JoystickOpen(SDL_Joystick *joystick) | |
329 { | |
330 int index; /* Index shortcut for index in joystick structure */ | |
331 int i; /* Generic Counter */ | |
332 | |
333 /* allocate memory for system specific hardware data */ | |
334 joystick->hwdata = (struct joystick_hwdata *) malloc(sizeof(*joystick->hwdata)); | |
335 if (joystick->hwdata == NULL) | |
336 { | |
337 SDL_OutOfMemory(); | |
338 return(-1); | |
339 } | |
340 /* Reset Hardware Data */ | |
341 memset(joystick->hwdata, 0, sizeof(*joystick->hwdata)); | |
342 | |
343 /* ShortCut Pointer */ | |
344 index = joystick->index; | |
345 /* Define offsets and scales for all axes */ | |
346 joystick->hwdata->id = SYS_JoyData[index].id; | |
347 for ( i = 0; i < MAX_AXES; ++i ) | |
348 { | |
349 if ( (i<2) || i < SYS_JoyData[index].axes ) | |
350 { | |
351 joystick->hwdata->transaxes[i].offset = ((AXIS_MAX + AXIS_MIN)>>1) - SYS_JoyData[index].axes_med[i]; | |
352 //joystick->hwdata->transaxes[i].scale = (float)((AXIS_MAX - AXIS_MIN)/(SYS_JoyData[index].axes_max[i]-SYS_JoyData[index].axes_min[i])); | |
353 joystick->hwdata->transaxes[i].scale1 = (float)abs((AXIS_MIN/SYS_JoyData[index].axes_min[i])); | |
354 joystick->hwdata->transaxes[i].scale2 = (float)abs((AXIS_MAX/SYS_JoyData[index].axes_max[i])); | |
355 } | |
356 else | |
357 { | |
358 joystick->hwdata->transaxes[i].offset = 0; | |
359 //joystick->hwdata->transaxes[i].scale = 1.0; /* Just in case */ | |
360 joystick->hwdata->transaxes[i].scale1 = 1.0; /* Just in case */ | |
361 joystick->hwdata->transaxes[i].scale2 = 1.0; /* Just in case */ | |
362 } | |
363 } | |
364 | |
365 /* fill nbuttons, naxes, and nhats fields */ | |
366 joystick->nbuttons = SYS_JoyData[index].buttons; | |
367 joystick->naxes = SYS_JoyData[index].axes; | |
368 /* joystick->nhats = SYS_JoyData[index].hats; */ | |
369 joystick->nhats = 0; /* No support for hats at this time */ | |
370 /* joystick->nballs = SYS_JoyData[index].balls; */ | |
371 joystick->nballs = 0; /* No support for balls at this time */ | |
372 return 0; | |
373 } | |
374 | |
375 | |
376 | |
377 /***************************************************************************/ | |
378 /* Function to update the state of a joystick - called as a device poll. */ | |
379 /* This function shouldn't update the joystick structure directly, */ | |
380 /* but instead should call SDL_PrivateJoystick*() to deliver events */ | |
381 /* and update joystick device state. */ | |
382 /***************************************************************************/ | |
383 void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick) | |
384 { | |
385 APIRET rc; /* Generic OS/2 return code */ | |
386 int index; /* index shortcurt to joystick index */ | |
387 int i; /* Generic counter */ | |
388 int normbut; /* Number of buttons reported by joystick */ | |
389 int corr; /* Correction for button names */ | |
390 Sint16 value, change; /* Values used to update axis values */ | |
391 struct _transaxes *transaxes; /* Shortcut for Correction structure */ | |
392 Uint32 pos[MAX_AXES]; /* Vector to inform the Axis status */ | |
393 ULONG ulDataLen; /* Size of data */ | |
394 GAME_STATUS_STRUCT stGameStatus; /* Joystick Status Structure */ | |
395 | |
396 ulDataLen = sizeof(stGameStatus); | |
397 rc = DosDevIOCtl(hJoyPort, IOCTL_CAT_USER, GAME_GET_STATUS, | |
398 NULL, 0, NULL, &stGameStatus, ulDataLen, &ulDataLen); | |
399 if (rc != 0) | |
400 { | |
401 SDL_SetError("Could not read joystick status."); | |
402 return; /* Could not read data */ | |
403 } | |
404 | |
405 /* Shortcut pointer */ | |
406 index = joystick->index; | |
407 /* joystick motion events */ | |
408 | |
409 if (SYS_JoyData[index].id == 0) | |
410 { | |
411 pos[0] = stGameStatus.curdata.A.x; | |
412 pos[1] = stGameStatus.curdata.A.y; | |
413 if (SYS_JoyData[index].axes >= 3) pos[2] = stGameStatus.curdata.B.x; | |
414 else pos[2]=0; | |
415 if (SYS_JoyData[index].axes >= 4) pos[3] = stGameStatus.curdata.B.y; | |
416 else pos[3]=0; | |
417 pos[4]=0; /* OS/2 basic drivers do not support more than 4 axes joysticks */ | |
418 pos[5]=0; | |
419 } | |
420 else if (SYS_JoyData[index].id == 1) | |
421 { | |
422 pos[0] = stGameStatus.curdata.B.x; | |
423 pos[1] = stGameStatus.curdata.B.y; | |
424 pos[2]=0; | |
425 pos[3]=0; | |
426 pos[4]=0; | |
427 pos[5]=0; | |
428 } | |
429 | |
430 /* Corrects the movements using the callibration */ | |
431 transaxes = joystick->hwdata->transaxes; | |
432 for (i = 0; i < joystick->naxes; i++) | |
433 { | |
434 value = pos[i] + transaxes[i].offset; | |
435 if (value<0) | |
436 { | |
437 value*=transaxes[i].scale1; | |
438 if (value>0) value = AXIS_MIN; | |
439 } | |
440 else | |
441 { | |
442 value*=transaxes[i].scale2; | |
443 if (value<0) value = AXIS_MAX; | |
444 } | |
445 change = (value - joystick->axes[i]); | |
446 if ( (change < -JOY_AXIS_THRESHOLD) || (change > JOY_AXIS_THRESHOLD) ) | |
447 { | |
448 SDL_PrivateJoystickAxis(joystick, (Uint8)i, (Sint16)value); | |
449 } | |
450 } | |
451 | |
452 /* joystick button A to D events */ | |
453 if (SYS_JoyData[index].id == 1) corr = 2; | |
454 else corr = 0; | |
455 normbut=4; /* Number of normal buttons */ | |
456 if (joystick->nbuttons<normbut) normbut = joystick->nbuttons; | |
457 for ( i = corr; (i-corr) < normbut; ++i ) | |
458 { | |
459 /* | |
460 Button A: 1110 0000 | |
461 Button B: 1101 0000 | |
462 Button C: 1011 0000 | |
463 Button D: 0111 0000 | |
464 */ | |
465 if ( (~stGameStatus.curdata.butMask)>>4 & JOY_BUTTON_FLAG(i) ) | |
466 { | |
467 if ( ! joystick->buttons[i-corr] ) | |
468 { | |
469 SDL_PrivateJoystickButton(joystick, (Uint8)(i-corr), SDL_PRESSED); | |
470 } | |
471 } | |
472 else | |
473 { | |
474 if ( joystick->buttons[i-corr] ) | |
475 { | |
476 SDL_PrivateJoystickButton(joystick, (Uint8)(i-corr), SDL_RELEASED); | |
477 } | |
478 } | |
479 } | |
480 | |
481 /* Joystick button E to H buttons */ | |
482 /* | |
483 Button E: Axis 2 X Left | |
484 Button F: Axis 2 Y Up | |
485 Button G: Axis 2 X Right | |
486 Button H: Axis 2 Y Down | |
487 */ | |
488 if (joystick->nbuttons>=5) | |
489 { | |
490 if (stGameStatus.curdata.B.x < SYS_JoyData[index].buttoncalc[0]) SDL_PrivateJoystickButton(joystick, (Uint8)4, SDL_PRESSED); | |
491 else SDL_PrivateJoystickButton(joystick, (Uint8)4, SDL_RELEASED); | |
492 } | |
493 if (joystick->nbuttons>=6) | |
494 { | |
495 if (stGameStatus.curdata.B.y < SYS_JoyData[index].buttoncalc[1]) SDL_PrivateJoystickButton(joystick, (Uint8)5, SDL_PRESSED); | |
496 else SDL_PrivateJoystickButton(joystick, (Uint8)5, SDL_RELEASED); | |
497 } | |
498 if (joystick->nbuttons>=7) | |
499 { | |
500 if (stGameStatus.curdata.B.x > SYS_JoyData[index].buttoncalc[2]) SDL_PrivateJoystickButton(joystick, (Uint8)6, SDL_PRESSED); | |
501 else SDL_PrivateJoystickButton(joystick, (Uint8)6, SDL_RELEASED); | |
502 } | |
503 if (joystick->nbuttons>=8) | |
504 { | |
505 if (stGameStatus.curdata.B.y > SYS_JoyData[index].buttoncalc[3]) SDL_PrivateJoystickButton(joystick, (Uint8)7, SDL_PRESSED); | |
506 else SDL_PrivateJoystickButton(joystick, (Uint8)7, SDL_RELEASED); | |
507 } | |
508 | |
509 /* joystick hat events */ | |
510 /* Not Supported under OS/2 */ | |
511 /* joystick ball events */ | |
512 /* Not Supported under OS/2 */ | |
513 } | |
514 | |
515 | |
516 | |
517 /******************************************/ | |
518 /* Function to close a joystick after use */ | |
519 /******************************************/ | |
520 void SDL_SYS_JoystickClose(SDL_Joystick *joystick) | |
521 { | |
522 if (joystick->hwdata != NULL) | |
523 { | |
524 /* free system specific hardware data */ | |
525 free(joystick->hwdata); | |
526 } | |
527 } | |
528 | |
529 | |
530 | |
531 /********************************************************************/ | |
532 /* Function to perform any system-specific joystick related cleanup */ | |
533 /********************************************************************/ | |
534 void SDL_SYS_JoystickQuit(void) | |
535 { | |
536 joyPortClose(&hJoyPort); | |
537 } | |
538 | |
539 | |
540 | |
541 /************************/ | |
542 /************************/ | |
543 /* OS/2 Implementations */ | |
544 /************************/ | |
545 /************************/ | |
546 | |
547 | |
548 /*****************************************/ | |
549 /* Open Joystick Port, if not opened yet */ | |
550 /*****************************************/ | |
551 APIRET joyPortOpen(HFILE * hGame) | |
552 { | |
553 APIRET rc; /* Generic Return Code */ | |
554 ULONG ulAction; /* ? */ | |
555 ULONG ulVersion; /* Version of joystick driver */ | |
556 ULONG ulDataLen; /* Size of version data */ | |
557 | |
558 /* Verifies if joyport is not already open... */ | |
559 if (*hGame != NULL) return 0; | |
560 /* Open GAME$ for read */ | |
561 rc = DosOpen((PSZ)GAMEPDDNAME, hGame, &ulAction, 0, FILE_READONLY, | |
562 FILE_OPEN, OPEN_ACCESS_READONLY | OPEN_SHARE_DENYNONE, NULL); | |
563 if (rc != 0) | |
564 { | |
565 SDL_SetError("Could not open Joystick Port."); | |
566 return -1; | |
567 } | |
568 | |
569 /* Get Joystick Driver Version... must be 2.0 or higher */ | |
570 ulVersion = 0; | |
571 ulDataLen = sizeof(ulVersion); | |
572 rc = DosDevIOCtl( *hGame, IOCTL_CAT_USER, GAME_GET_VERSION, | |
573 NULL, 0, NULL, &ulVersion, ulDataLen, &ulDataLen); | |
574 if (rc != 0) | |
575 { | |
576 joyPortClose(hGame); | |
577 SDL_SetError("Could not get Joystick Driver version."); | |
578 return -1; | |
579 } | |
580 if (ulVersion < GAME_VERSION) | |
581 { | |
582 joyPortClose(hGame); | |
583 SDL_SetError("Driver too old. At least IBM driver version 2.0 required."); | |
584 return -1; | |
585 } | |
586 return 0; | |
587 } | |
588 | |
589 | |
590 | |
591 /****************************/ | |
592 /* Close JoyPort, if opened */ | |
593 /****************************/ | |
594 void joyPortClose(HFILE * hGame) | |
595 { | |
596 if (*hGame != NULL) DosClose(*hGame); | |
597 *hGame = NULL; | |
598 } | |
599 | |
600 | |
601 | |
602 /***************************/ | |
603 /* Get SDL Joystick EnvVar */ | |
604 /***************************/ | |
605 int joyGetEnv(struct _joycfg * joydata) | |
606 { | |
607 char *joyenv; /* Pointer to tested character */ | |
608 char tempnumber[5]; /* Temporary place to put numeric texts */ | |
609 | |
610 joyenv = getenv("SDL_OS2_JOYSTICK"); | |
611 if (joyenv == NULL) return 0; | |
612 /* Joystick Environment is defined! */ | |
613 while (*joyenv==' ' && *joyenv!=0) joyenv++; /* jump spaces... */ | |
614 /* If the string name starts with '... get if fully */ | |
615 if (*joyenv=='\'') joyenv+=joyGetData(++joyenv,joydata->name,'\'',sizeof(joydata->name)); | |
616 /* If not, get it until the next space */ | |
617 else if (*joyenv=='\"') joyenv+=joyGetData(++joyenv,joydata->name,'\"',sizeof(joydata->name)); | |
618 else joyenv+=joyGetData(joyenv,joydata->name,' ',sizeof(joydata->name)); | |
619 /* Now get the number of axes */ | |
620 while (*joyenv==' ' && *joyenv!=0) joyenv++; /* jump spaces... */ | |
621 joyenv+=joyGetData(joyenv,tempnumber,' ',sizeof(tempnumber)); | |
622 joydata->axes = atoi(tempnumber); | |
623 /* Now get the number of buttons */ | |
624 while (*joyenv==' ' && *joyenv!=0) joyenv++; /* jump spaces... */ | |
625 joyenv+=joyGetData(joyenv,tempnumber,' ',sizeof(tempnumber)); | |
626 joydata->buttons = atoi(tempnumber); | |
627 /* Now get the number of hats */ | |
628 while (*joyenv==' ' && *joyenv!=0) joyenv++; /* jump spaces... */ | |
629 joyenv+=joyGetData(joyenv,tempnumber,' ',sizeof(tempnumber)); | |
630 joydata->hats = atoi(tempnumber); | |
631 /* Now get the number of balls */ | |
632 while (*joyenv==' ' && *joyenv!=0) joyenv++; /* jump spaces... */ | |
633 joyenv+=joyGetData(joyenv,tempnumber,' ',sizeof(tempnumber)); | |
634 joydata->balls = atoi(tempnumber); | |
635 return 1; | |
636 } | |
637 | |
638 | |
639 | |
640 /************************************************************************/ | |
641 /* Get a text from in the string starting in joyenv until it finds */ | |
642 /* the stopchar or maxchars is reached. The result is placed in name. */ | |
643 /************************************************************************/ | |
644 int joyGetData(char *joyenv, char *name, char stopchar, size_t maxchars) | |
645 { | |
646 char *nameptr; /* Pointer to the selected character */ | |
647 int chcnt=0; /* Count how many characters where copied */ | |
648 | |
649 nameptr=name; | |
650 while (*joyenv!=stopchar && *joyenv!=0) | |
651 { | |
652 if (nameptr<(name+(maxchars-1))) | |
653 { | |
654 *nameptr = *joyenv; /* Only copy if smaller than maximum */ | |
655 nameptr++; | |
656 } | |
657 chcnt++; | |
658 joyenv++; | |
659 } | |
660 if (*joyenv==stopchar) | |
661 { | |
662 joyenv++; /* Jump stopchar */ | |
663 chcnt++; | |
664 } | |
665 *nameptr = 0; /* Mark last byte */ | |
666 return chcnt; | |
667 } | |
668 | |
669 |