Mercurial > sdl-ios-xcode
comparison src/render/SDL_render.c @ 5202:164f20ba08eb
Updated the DirectFB support, from Couriersud
attached is a working directfb driver diff which works with the current
changes. There are a number of changes around it as well, e.g.
configure.in.
The directfb renderdriver right now still depends on a some "includes"
from src/video/directfb. That's why it is not yet moved to the new
render folder.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 05 Feb 2011 16:07:10 -0800 |
parents | bb45ecd958d8 |
children | 523409574510 |
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5201:7c3422025c35 | 5202:164f20ba08eb |
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50 #if SDL_VIDEO_RENDER_OGL | 50 #if SDL_VIDEO_RENDER_OGL |
51 &GL_RenderDriver, | 51 &GL_RenderDriver, |
52 #endif | 52 #endif |
53 #if SDL_VIDEO_RENDER_OGL_ES | 53 #if SDL_VIDEO_RENDER_OGL_ES |
54 &GL_ES_RenderDriver, | 54 &GL_ES_RenderDriver, |
55 #endif | |
56 #if SDL_VIDEO_RENDER_DIRECTFB | |
57 &DirectFB_RenderDriver, | |
55 #endif | 58 #endif |
56 &SW_RenderDriver | 59 &SW_RenderDriver |
57 }; | 60 }; |
58 static char renderer_magic; | 61 static char renderer_magic; |
59 static char texture_magic; | 62 static char texture_magic; |