Mercurial > sdl-ios-xcode
comparison src/video/SDL_bmp.c @ 1706:1577404809f0 SDL-1.3
Added a multi-window version of testsprite using the new API.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 24 Jun 2006 16:51:01 +0000 |
parents | 396a35389351 |
children |
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1705:fc731a7d83ed | 1706:1577404809f0 |
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230 SDL_RWread(src, &palette->colors[i].g, 1, 1); | 230 SDL_RWread(src, &palette->colors[i].g, 1, 1); |
231 SDL_RWread(src, &palette->colors[i].r, 1, 1); | 231 SDL_RWread(src, &palette->colors[i].r, 1, 1); |
232 SDL_RWread(src, &palette->colors[i].unused, 1, 1); | 232 SDL_RWread(src, &palette->colors[i].unused, 1, 1); |
233 } | 233 } |
234 } | 234 } |
235 palette->ncolors = biClrUsed; | |
236 } | 235 } |
237 | 236 |
238 /* Read the surface pixels. Note that the bmp image is upside down */ | 237 /* Read the surface pixels. Note that the bmp image is upside down */ |
239 if (SDL_RWseek(src, fp_offset + bfOffBits, RW_SEEK_SET) < 0) { | 238 if (SDL_RWseek(src, fp_offset + bfOffBits, RW_SEEK_SET) < 0) { |
240 SDL_Error(SDL_EFSEEK); | 239 SDL_Error(SDL_EFSEEK); |