comparison src/audio/macosx/SDL_coreaudio.c @ 3806:1485d42cf1a0 SDL-ryan-multiple-audio-device

Removed some FIXMEs that'll probably never actually need fixing.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 04 Oct 2006 22:42:26 +0000
parents f424927138ff
children 9d070c1a45fa
comparison
equal deleted inserted replaced
3805:ef7f7be318da 3806:1485d42cf1a0
290 SDL_AudioDevice *this = (SDL_AudioDevice *) inRefCon; 290 SDL_AudioDevice *this = (SDL_AudioDevice *) inRefCon;
291 AudioBuffer *ioData = &ioDataList->mBuffers[0]; 291 AudioBuffer *ioData = &ioDataList->mBuffers[0];
292 UInt32 remaining, len; 292 UInt32 remaining, len;
293 void *ptr; 293 void *ptr;
294 294
295 /* 295 /* Is there ever more than one buffer, and what do you do with it? */
296 * !!! FIXME: I'm not sure if you can ever have more than one
297 * buffer, or what this signifies, or what to do with it...
298 */
299 if (ioDataList->mNumberBuffers != 1) { 296 if (ioDataList->mNumberBuffers != 1) {
300 return noErr; 297 return noErr;
301 } 298 }
302 299
303 /* Only do anything if audio is enabled and not paused */ 300 /* Only do anything if audio is enabled and not paused */