Mercurial > sdl-ios-xcode
comparison README.MacOSX @ 1659:14717b52abc0 SDL-1.3
Merge trunk-1.3-3
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 17 May 2006 08:18:28 +0000 |
parents | ee4f2d77206f |
children |
comparison
equal
deleted
inserted
replaced
1658:e49147870aac | 1659:14717b52abc0 |
---|---|
19 You can also build SDL as a Universal library (a single binary for both | 19 You can also build SDL as a Universal library (a single binary for both |
20 PowerPC and Intel architectures), on Mac OS X 10.4 and newer, by using | 20 PowerPC and Intel architectures), on Mac OS X 10.4 and newer, by using |
21 the fatbuild.sh script in build-scripts: | 21 the fatbuild.sh script in build-scripts: |
22 sh build-scripts/fatbuild.sh | 22 sh build-scripts/fatbuild.sh |
23 sudo build-scripts/fatbuild.sh install | 23 sudo build-scripts/fatbuild.sh install |
24 This script builds SDL with 10.2 ABI compatibility on PowerPC and 10.4 | |
25 ABI compatibility on Intel architectures. For best compatibility you | |
26 should compile your application the same way. A script which wraps | |
27 gcc to make this easy is provided in test/gcc-fat.sh | |
24 | 28 |
25 To use the library once it's built, you essential have two possibilities: | 29 To use the library once it's built, you essential have two possibilities: |
26 use the traditional autoconf/automake/make method, or use Xcode. | 30 use the traditional autoconf/automake/make method, or use Xcode. |
27 | 31 |
28 ============================================================================== | 32 ============================================================================== |