Mercurial > sdl-ios-xcode
comparison include/SDL.h @ 5153:1435f8a6425c
Nobody is currently maintaining the QNX code, so removing it for now.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 01 Feb 2011 21:40:03 -0800 |
parents | 2f44e6969a59 |
children | 6f6a9340fb93 |
comparison
equal
deleted
inserted
replaced
5152:be02be2ea897 | 5153:1435f8a6425c |
---|---|
34 * \section intro_sec Introduction | 34 * \section intro_sec Introduction |
35 * | 35 * |
36 * This is the Simple DirectMedia Layer, a general API that provides low | 36 * This is the Simple DirectMedia Layer, a general API that provides low |
37 * level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, | 37 * level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, |
38 * and 2D framebuffer across multiple platforms. | 38 * and 2D framebuffer across multiple platforms. |
39 * | |
40 * The current version supports Windows, Windows CE, Mac OS X, Linux, | |
41 * FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, and QNX. The code contains | |
42 * support for other operating systems but those are not officially supported. | |
43 * | 39 * |
44 * SDL is written in C, but works with C++ natively, and has bindings to | 40 * SDL is written in C, but works with C++ natively, and has bindings to |
45 * several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, | 41 * several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, |
46 * Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, | 42 * Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, |
47 * Pike, Pliant, Python, Ruby, and Smalltalk. | 43 * Pike, Pliant, Python, Ruby, and Smalltalk. |