Mercurial > sdl-ios-xcode
comparison src/video/directfb/SDL_DirectFB_opengl.h @ 2737:140a7edcf2bd
Date: Sun, 31 Aug 2008 17:53:59 +0200
From: Couriersud
Subject: Re: Updated DirectFB driver for SDL1.3
attached is a patch which brings the directfb driver in line with
current svn. In addition:
* driver now is in line with the structure of the X11 driver.
This adds a couple of files.
* driver now supports relative mouse movements
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 31 Aug 2008 16:04:32 +0000 |
parents | |
children | 99210400e8b9 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2006 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
24 #ifndef _SDL_directfb_opengl_h | |
25 #define _SDL_directfb_opengl_h | |
26 | |
27 #if SDL_DIRECTFB_OPENGL | |
28 #include "SDL_opengl.h" | |
29 | |
30 typedef struct _DirectFB_GLContext DirectFB_GLContext; | |
31 struct _DirectFB_GLContext | |
32 { | |
33 IDirectFBGL *context; | |
34 DirectFB_GLContext *next; | |
35 }; | |
36 | |
37 /* OpenGL functions */ | |
38 extern int DirectFB_GL_Initialize(_THIS); | |
39 extern void DirectFB_GL_Shutdown(_THIS); | |
40 | |
41 extern int DirectFB_GL_LoadLibrary(_THIS, const char *path); | |
42 extern void *DirectFB_GL_GetProcAddress(_THIS, const char *proc); | |
43 extern SDL_GLContext DirectFB_GL_CreateContext(_THIS, SDL_Window * window); | |
44 extern int DirectFB_GL_MakeCurrent(_THIS, SDL_Window * window, | |
45 SDL_GLContext context); | |
46 extern int DirectFB_GL_SetSwapInterval(_THIS, int interval); | |
47 extern int DirectFB_GL_GetSwapInterval(_THIS); | |
48 extern void DirectFB_GL_SwapWindow(_THIS, SDL_Window * window); | |
49 extern void DirectFB_GL_DeleteContext(_THIS, SDL_GLContext context); | |
50 | |
51 #endif /* SDL_DIRECTFB_OPENGL */ | |
52 | |
53 #endif /* _SDL_directfb_opengl_h */ | |
54 | |
55 /* vi: set ts=4 sw=4 expandtab: */ |