comparison src/video/directfb/SDL_DirectFB_opengl.h @ 2737:140a7edcf2bd

Date: Sun, 31 Aug 2008 17:53:59 +0200 From: Couriersud Subject: Re: Updated DirectFB driver for SDL1.3 attached is a patch which brings the directfb driver in line with current svn. In addition: * driver now is in line with the structure of the X11 driver. This adds a couple of files. * driver now supports relative mouse movements
author Sam Lantinga <slouken@libsdl.org>
date Sun, 31 Aug 2008 16:04:32 +0000
parents
children 99210400e8b9
comparison
equal deleted inserted replaced
2736:ae653575d4af 2737:140a7edcf2bd
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2006 Sam Lantinga
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19 Sam Lantinga
20 slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23
24 #ifndef _SDL_directfb_opengl_h
25 #define _SDL_directfb_opengl_h
26
27 #if SDL_DIRECTFB_OPENGL
28 #include "SDL_opengl.h"
29
30 typedef struct _DirectFB_GLContext DirectFB_GLContext;
31 struct _DirectFB_GLContext
32 {
33 IDirectFBGL *context;
34 DirectFB_GLContext *next;
35 };
36
37 /* OpenGL functions */
38 extern int DirectFB_GL_Initialize(_THIS);
39 extern void DirectFB_GL_Shutdown(_THIS);
40
41 extern int DirectFB_GL_LoadLibrary(_THIS, const char *path);
42 extern void *DirectFB_GL_GetProcAddress(_THIS, const char *proc);
43 extern SDL_GLContext DirectFB_GL_CreateContext(_THIS, SDL_Window * window);
44 extern int DirectFB_GL_MakeCurrent(_THIS, SDL_Window * window,
45 SDL_GLContext context);
46 extern int DirectFB_GL_SetSwapInterval(_THIS, int interval);
47 extern int DirectFB_GL_GetSwapInterval(_THIS);
48 extern void DirectFB_GL_SwapWindow(_THIS, SDL_Window * window);
49 extern void DirectFB_GL_DeleteContext(_THIS, SDL_GLContext context);
50
51 #endif /* SDL_DIRECTFB_OPENGL */
52
53 #endif /* _SDL_directfb_opengl_h */
54
55 /* vi: set ts=4 sw=4 expandtab: */