Mercurial > sdl-ios-xcode
comparison docs.html @ 521:136d97397288
Added Visual C++ 7 (.NET) projects (thanks James!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 08 Oct 2002 15:43:40 +0000 |
parents | 79c189f5bd76 |
children | 77b05010bb33 |
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520:26eb0f877ce6 | 521:136d97397288 |
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18 | 18 |
19 <H2> | 19 <H2> |
20 Major changes since SDL 1.0.0: | 20 Major changes since SDL 1.0.0: |
21 </H2> | 21 </H2> |
22 <UL> | 22 <UL> |
23 <LI> 1.2.6: Added Visual C++ 7 (.NET) projects (thanks James!) | |
23 <LI> 1.2.5: Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz | 24 <LI> 1.2.5: Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz |
24 <LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!) | 25 <LI> 1.2.5: Added initial support for Dreamcast (thanks HERO!) |
25 <LI> 1.2.5: Implemented resizing Cocoa windows (thanks Darrell!) | 26 <LI> 1.2.5: Implemented resizing Cocoa windows (thanks Darrell!) |
26 <LI> 1.2.5: Updated Quartz video code for MacOS X 10.2 (thanks Darrell!) | 27 <LI> 1.2.5: Updated Quartz video code for MacOS X 10.2 (thanks Darrell!) |
27 <LI> 1.2.5: Added an environment variable SDL_VIDEO_WINDOW_POS for X11 | 28 <LI> 1.2.5: Added an environment variable SDL_VIDEO_WINDOW_POS for X11 |