comparison src/video/SDL_renderer_gl.c @ 2275:12ea0fdc0df2

Split out the SDL_rect and SDL_surface functions into their own headers. Removed unused count from the dirty rect list.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 10 Sep 2007 12:20:02 +0000
parents 75daa0792bd1
children dbc6d1893869
comparison
equal deleted inserted replaced
2274:aedfcdeb69b6 2275:12ea0fdc0df2
804 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; 804 GL_RenderData *data = (GL_RenderData *) renderer->driverdata;
805 GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata; 805 GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata;
806 int minx, miny, maxx, maxy; 806 int minx, miny, maxx, maxy;
807 GLfloat minu, maxu, minv, maxv; 807 GLfloat minu, maxu, minv, maxv;
808 808
809 if (texturedata->dirty.count > 0) { 809 if (texturedata->dirty.list) {
810 SDL_DirtyRect *dirty; 810 SDL_DirtyRect *dirty;
811 void *pixels; 811 void *pixels;
812 int bpp = SDL_BYTESPERPIXEL(texture->format); 812 int bpp = SDL_BYTESPERPIXEL(texture->format);
813 int pitch = texturedata->pitch; 813 int pitch = texturedata->pitch;
814 814