Mercurial > sdl-ios-xcode
comparison src/audio/bsd/SDL_bsdaudio.c @ 1567:12b6d331d82a
Good idea, renaming OpenBSD audio to BSD audio.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Mar 2006 09:33:54 +0000 |
parents | |
children | 95451df282c3 |
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1566:5bc2a95f9dcf | 1567:12b6d331d82a |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2004 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
24 /* | |
25 * Driver for native OpenBSD/NetBSD audio(4). | |
26 * vedge@vedge.com.ar. | |
27 */ | |
28 | |
29 #include <errno.h> | |
30 #include <unistd.h> | |
31 #include <fcntl.h> | |
32 #include <sys/time.h> | |
33 #include <sys/ioctl.h> | |
34 #include <sys/stat.h> | |
35 #include <sys/types.h> | |
36 #include <sys/audioio.h> | |
37 | |
38 #include "SDL_timer.h" | |
39 #include "SDL_audio.h" | |
40 #include "../SDL_audiomem.h" | |
41 #include "../SDL_audio_c.h" | |
42 #include "../SDL_audiodev_c.h" | |
43 #include "SDL_openbsdaudio.h" | |
44 | |
45 /* The tag name used by NetBSD/OpenBSD audio */ | |
46 #ifdef __NetBSD__ | |
47 #define BSD_AUDIO_DRIVER_NAME "netbsd" | |
48 #define BSD_AUDIO_DRIVER_DESC "Native NetBSD audio" | |
49 #else | |
50 #define BSD_AUDIO_DRIVER_NAME "openbsd" | |
51 #define BSD_AUDIO_DRIVER_DESC "Native OpenBSD audio" | |
52 #endif | |
53 | |
54 /* Open the audio device for playback, and don't block if busy */ | |
55 /* #define USE_BLOCKING_WRITES */ | |
56 | |
57 /* Use timer for synchronization */ | |
58 /* #define USE_TIMER_SYNC */ | |
59 | |
60 /* #define DEBUG_AUDIO */ | |
61 /* #define DEBUG_AUDIO_STREAM */ | |
62 | |
63 #ifdef USE_BLOCKING_WRITES | |
64 #define OPEN_FLAGS O_WRONLY | |
65 #else | |
66 #define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) | |
67 #endif | |
68 | |
69 /* Audio driver functions */ | |
70 static void OBSD_WaitAudio(_THIS); | |
71 static int OBSD_OpenAudio(_THIS, SDL_AudioSpec *spec); | |
72 static void OBSD_PlayAudio(_THIS); | |
73 static Uint8 *OBSD_GetAudioBuf(_THIS); | |
74 static void OBSD_CloseAudio(_THIS); | |
75 | |
76 #ifdef DEBUG_AUDIO | |
77 static void OBSD_Status(_THIS); | |
78 #endif | |
79 | |
80 /* Audio driver bootstrap functions */ | |
81 | |
82 static int | |
83 Audio_Available(void) | |
84 { | |
85 int fd; | |
86 int available; | |
87 | |
88 available = 0; | |
89 fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0); | |
90 if(fd >= 0) { | |
91 available = 1; | |
92 close(fd); | |
93 } | |
94 return(available); | |
95 } | |
96 | |
97 static void | |
98 Audio_DeleteDevice(SDL_AudioDevice *device) | |
99 { | |
100 SDL_free(device->hidden); | |
101 SDL_free(device); | |
102 } | |
103 | |
104 static SDL_AudioDevice | |
105 *Audio_CreateDevice(int devindex) | |
106 { | |
107 SDL_AudioDevice *this; | |
108 | |
109 /* Initialize all variables that we clean on shutdown */ | |
110 this = (SDL_AudioDevice*)SDL_malloc(sizeof(SDL_AudioDevice)); | |
111 if(this) { | |
112 SDL_memset(this, 0, (sizeof *this)); | |
113 this->hidden = | |
114 (struct SDL_PrivateAudioData*)SDL_malloc((sizeof *this->hidden)); | |
115 } | |
116 if((this == NULL) || (this->hidden == NULL)) { | |
117 SDL_OutOfMemory(); | |
118 if(this) SDL_free(this); | |
119 return(0); | |
120 } | |
121 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); | |
122 audio_fd = -1; | |
123 | |
124 /* Set the function pointers */ | |
125 this->OpenAudio = OBSD_OpenAudio; | |
126 this->WaitAudio = OBSD_WaitAudio; | |
127 this->PlayAudio = OBSD_PlayAudio; | |
128 this->GetAudioBuf = OBSD_GetAudioBuf; | |
129 this->CloseAudio = OBSD_CloseAudio; | |
130 | |
131 this->free = Audio_DeleteDevice; | |
132 | |
133 return this; | |
134 } | |
135 | |
136 AudioBootStrap OPENBSD_AUDIO_bootstrap = { | |
137 BSD_DRIVER_NAME, BSD_AUDIO_DRIVER_DESC, | |
138 Audio_Available, Audio_CreateDevice | |
139 }; | |
140 | |
141 /* This function waits until it is possible to write a full sound buffer */ | |
142 static void | |
143 OBSD_WaitAudio(_THIS) | |
144 { | |
145 #ifndef USE_BLOCKING_WRITES /* Not necessary when using blocking writes */ | |
146 /* See if we need to use timed audio synchronization */ | |
147 if ( frame_ticks ) { | |
148 /* Use timer for general audio synchronization */ | |
149 Sint32 ticks; | |
150 | |
151 ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS; | |
152 if ( ticks > 0 ) { | |
153 SDL_Delay(ticks); | |
154 } | |
155 } else { | |
156 /* Use select() for audio synchronization */ | |
157 fd_set fdset; | |
158 struct timeval timeout; | |
159 | |
160 FD_ZERO(&fdset); | |
161 FD_SET(audio_fd, &fdset); | |
162 timeout.tv_sec = 10; | |
163 timeout.tv_usec = 0; | |
164 #ifdef DEBUG_AUDIO | |
165 fprintf(stderr, "Waiting for audio to get ready\n"); | |
166 #endif | |
167 if ( select(audio_fd+1, NULL, &fdset, NULL, &timeout) <= 0 ) { | |
168 const char *message = | |
169 "Audio timeout - buggy audio driver? (disabled)"; | |
170 /* In general we should never print to the screen, | |
171 but in this case we have no other way of letting | |
172 the user know what happened. | |
173 */ | |
174 fprintf(stderr, "SDL: %s\n", message); | |
175 this->enabled = 0; | |
176 /* Don't try to close - may hang */ | |
177 audio_fd = -1; | |
178 #ifdef DEBUG_AUDIO | |
179 fprintf(stderr, "Done disabling audio\n"); | |
180 #endif | |
181 } | |
182 #ifdef DEBUG_AUDIO | |
183 fprintf(stderr, "Ready!\n"); | |
184 #endif | |
185 } | |
186 #endif /* !USE_BLOCKING_WRITES */ | |
187 } | |
188 | |
189 static void | |
190 OBSD_PlayAudio(_THIS) | |
191 { | |
192 int written, p=0; | |
193 | |
194 /* Write the audio data, checking for EAGAIN on broken audio drivers */ | |
195 do { | |
196 written = write(audio_fd, &mixbuf[p], mixlen-p); | |
197 if (written>0) | |
198 p += written; | |
199 if (written == -1 && errno != 0 && errno != EAGAIN && errno != EINTR) | |
200 { | |
201 /* Non recoverable error has occurred. It should be reported!!! */ | |
202 perror("audio"); | |
203 break; | |
204 } | |
205 | |
206 if ( p < written || ((written < 0) && ((errno == 0) || (errno == EAGAIN))) ) { | |
207 SDL_Delay(1); /* Let a little CPU time go by */ | |
208 } | |
209 } while ( p < written ); | |
210 | |
211 /* If timer synchronization is enabled, set the next write frame */ | |
212 if ( frame_ticks ) { | |
213 next_frame += frame_ticks; | |
214 } | |
215 | |
216 /* If we couldn't write, assume fatal error for now */ | |
217 if ( written < 0 ) { | |
218 this->enabled = 0; | |
219 } | |
220 #ifdef DEBUG_AUDIO | |
221 fprintf(stderr, "Wrote %d bytes of audio data\n", written); | |
222 #endif | |
223 } | |
224 | |
225 static Uint8 | |
226 *OBSD_GetAudioBuf(_THIS) | |
227 { | |
228 return(mixbuf); | |
229 } | |
230 | |
231 static void | |
232 OBSD_CloseAudio(_THIS) | |
233 { | |
234 if(mixbuf != NULL) { | |
235 SDL_FreeAudioMem(mixbuf); | |
236 mixbuf = NULL; | |
237 } | |
238 if(audio_fd >= 0) { | |
239 close(audio_fd); | |
240 audio_fd = -1; | |
241 } | |
242 } | |
243 | |
244 #ifdef DEBUG_AUDIO | |
245 void | |
246 OBSD_Status(_THIS) | |
247 { | |
248 audio_info_t info; | |
249 | |
250 if(ioctl(audio_fd, AUDIO_GETINFO, &info) < 0) { | |
251 fprintf(stderr,"AUDIO_GETINFO failed.\n"); | |
252 return; | |
253 } | |
254 | |
255 fprintf(stderr,"\n" | |
256 "[play/record info]\n" | |
257 "buffer size : %d bytes\n" | |
258 "sample rate : %i Hz\n" | |
259 "channels : %i\n" | |
260 "precision : %i-bit\n" | |
261 "encoding : 0x%x\n" | |
262 "seek : %i\n" | |
263 "sample count : %i\n" | |
264 "EOF count : %i\n" | |
265 "paused : %s\n" | |
266 "error occured : %s\n" | |
267 "waiting : %s\n" | |
268 "active : %s\n" | |
269 "", | |
270 info.play.buffer_size, | |
271 info.play.sample_rate, | |
272 info.play.channels, | |
273 info.play.precision, | |
274 info.play.encoding, | |
275 info.play.seek, | |
276 info.play.samples, | |
277 info.play.eof, | |
278 info.play.pause ? "yes" : "no", | |
279 info.play.error ? "yes" : "no", | |
280 info.play.waiting ? "yes" : "no", | |
281 info.play.active ? "yes": "no"); | |
282 | |
283 fprintf(stderr,"\n" | |
284 "[audio info]\n" | |
285 "monitor_gain : %i\n" | |
286 "hw block size : %d bytes\n" | |
287 "hi watermark : %i\n" | |
288 "lo watermark : %i\n" | |
289 "audio mode : %s\n" | |
290 "", | |
291 info.monitor_gain, | |
292 info.blocksize, | |
293 info.hiwat, info.lowat, | |
294 (info.mode == AUMODE_PLAY) ? "PLAY" | |
295 : (info.mode = AUMODE_RECORD) ? "RECORD" | |
296 : (info.mode == AUMODE_PLAY_ALL ? "PLAY_ALL" | |
297 : "?")); | |
298 } | |
299 #endif /* DEBUG_AUDIO */ | |
300 | |
301 static int | |
302 OBSD_OpenAudio(_THIS, SDL_AudioSpec *spec) | |
303 { | |
304 char audiodev[64]; | |
305 Uint16 format; | |
306 audio_info_t info; | |
307 | |
308 AUDIO_INITINFO(&info); | |
309 | |
310 /* Calculate the final parameters for this audio specification */ | |
311 SDL_CalculateAudioSpec(spec); | |
312 | |
313 #ifdef USE_TIMER_SYNC | |
314 frame_ticks = 0.0; | |
315 #endif | |
316 | |
317 /* Open the audio device */ | |
318 audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0); | |
319 if(audio_fd < 0) { | |
320 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); | |
321 return(-1); | |
322 } | |
323 | |
324 /* Set to play mode */ | |
325 info.mode = AUMODE_PLAY; | |
326 if(ioctl(audio_fd, AUDIO_SETINFO, &info) < 0) { | |
327 SDL_SetError("Couldn't put device into play mode"); | |
328 return(-1); | |
329 } | |
330 | |
331 mixbuf = NULL; | |
332 AUDIO_INITINFO(&info); | |
333 for (format = SDL_FirstAudioFormat(spec->format); | |
334 format; format = SDL_NextAudioFormat()) | |
335 { | |
336 switch(format) { | |
337 case AUDIO_U8: | |
338 info.play.encoding = AUDIO_ENCODING_ULINEAR; | |
339 info.play.precision = 8; | |
340 break; | |
341 case AUDIO_S8: | |
342 info.play.encoding = AUDIO_ENCODING_SLINEAR; | |
343 info.play.precision = 8; | |
344 break; | |
345 case AUDIO_S16LSB: | |
346 info.play.encoding = AUDIO_ENCODING_SLINEAR_LE; | |
347 info.play.precision = 16; | |
348 break; | |
349 case AUDIO_S16MSB: | |
350 info.play.encoding = AUDIO_ENCODING_SLINEAR_BE; | |
351 info.play.precision = 16; | |
352 break; | |
353 case AUDIO_U16LSB: | |
354 info.play.encoding = AUDIO_ENCODING_ULINEAR_LE; | |
355 info.play.precision = 16; | |
356 break; | |
357 case AUDIO_U16MSB: | |
358 info.play.encoding = AUDIO_ENCODING_ULINEAR_BE; | |
359 info.play.precision = 16; | |
360 break; | |
361 default: | |
362 continue; | |
363 } | |
364 if (ioctl(audio_fd, AUDIO_SETINFO, &info) == 0) | |
365 break; | |
366 } | |
367 | |
368 if(!format) { | |
369 SDL_SetError("No supported encoding for 0x%x", spec->format); | |
370 return(-1); | |
371 } | |
372 | |
373 spec->format = format; | |
374 | |
375 AUDIO_INITINFO(&info); | |
376 info.play.channels = spec->channels; | |
377 if (ioctl(audio_fd, AUDIO_SETINFO, &info) == -1) | |
378 spec->channels = 1; | |
379 AUDIO_INITINFO(&info); | |
380 info.play.sample_rate = spec->freq; | |
381 info.blocksize = spec->size; | |
382 info.hiwat = 5; | |
383 info.lowat = 3; | |
384 (void)ioctl(audio_fd, AUDIO_SETINFO, &info); | |
385 (void)ioctl(audio_fd, AUDIO_GETINFO, &info); | |
386 spec->freq = info.play.sample_rate; | |
387 /* Allocate mixing buffer */ | |
388 mixlen = spec->size; | |
389 mixbuf = (Uint8*)SDL_AllocAudioMem(mixlen); | |
390 if(mixbuf == NULL) { | |
391 return(-1); | |
392 } | |
393 SDL_memset(mixbuf, spec->silence, spec->size); | |
394 | |
395 /* Get the parent process id (we're the parent of the audio thread) */ | |
396 parent = getpid(); | |
397 | |
398 #ifdef DEBUG_AUDIO | |
399 OBSD_Status(this); | |
400 #endif | |
401 | |
402 /* We're ready to rock and roll. :-) */ | |
403 return(0); | |
404 } |