Mercurial > sdl-ios-xcode
comparison docs/man3/SDL_PauseAudio.3 @ 4311:1238da4a7112 SDL-1.2
Debian patch: f230_manpages.diff
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 10 Oct 2009 10:09:01 +0000 |
parents | 4e3b250c950e |
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4310:c878006a5948 | 4311:1238da4a7112 |
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10 .PP | 10 .PP |
11 This function pauses and unpauses the audio callback processing\&. It should be called with \fBpause_on\fR=0 after opening the audio device to start playing sound\&. This is so you can safely initialize data for your callback function after opening the audio device\&. Silence will be written to the audio device during the pause\&. | 11 This function pauses and unpauses the audio callback processing\&. It should be called with \fBpause_on\fR=0 after opening the audio device to start playing sound\&. This is so you can safely initialize data for your callback function after opening the audio device\&. Silence will be written to the audio device during the pause\&. |
12 .SH "SEE ALSO" | 12 .SH "SEE ALSO" |
13 .PP | 13 .PP |
14 \fI\fBSDL_GetAudioStatus\fP\fR, \fI\fBSDL_OpenAudio\fP\fR | 14 \fI\fBSDL_GetAudioStatus\fP\fR, \fI\fBSDL_OpenAudio\fP\fR |
15 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58 | 15 .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58 |