Mercurial > sdl-ios-xcode
comparison src/render/SDL_yuv_sw.c @ 5274:11bd1585efb5
The YV12 image isn't w*h*2, it's actually w*h + w*h/4 + w*h/4
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 12 Feb 2011 10:13:53 -0800 |
parents | b530ef003506 |
children |
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5273:c5a04f3c3908 | 5274:11bd1585efb5 |
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1125 || rect->h != swdata->h)) { | 1125 || rect->h != swdata->h)) { |
1126 SDL_SetError | 1126 SDL_SetError |
1127 ("YV12 and IYUV textures only support full surface updates"); | 1127 ("YV12 and IYUV textures only support full surface updates"); |
1128 return -1; | 1128 return -1; |
1129 } | 1129 } |
1130 SDL_memcpy(swdata->pixels, pixels, swdata->h * swdata->w * 2); | 1130 SDL_memcpy(swdata->pixels, pixels, |
1131 (swdata->h * swdata->w) + (swdata->h * swdata->w) / 2); | |
1131 break; | 1132 break; |
1132 case SDL_PIXELFORMAT_YUY2: | 1133 case SDL_PIXELFORMAT_YUY2: |
1133 case SDL_PIXELFORMAT_UYVY: | 1134 case SDL_PIXELFORMAT_UYVY: |
1134 case SDL_PIXELFORMAT_YVYU: | 1135 case SDL_PIXELFORMAT_YVYU: |
1135 { | 1136 { |