Mercurial > sdl-ios-xcode
comparison src/render/opengles2/SDL_shaders_gles2.c @ 5212:115fff0641ee
Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 06 Feb 2011 10:22:25 -0800 |
parents | daa5463466c5 |
children | 710d00cb3a6a |
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5211:78db79f5a4e2 | 5212:115fff0641ee |
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