Mercurial > sdl-ios-xcode
comparison src/video/dc/SDL_dcvideo.c @ 1461:11134dc42da8
Updated for Dreamcast KOS June 2005 snapshot:
http://cadcdev.sourceforge.net/svn/snapshots/
http://gamedev.allusion.net/softprj/kos/dcsetup.php
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 02 Mar 2006 13:16:02 +0000 |
parents | d910939febfa |
children | e49147870aac c121d94672cb a1b03ba2fcd0 |
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1460:d79e6b0c2c19 | 1461:11134dc42da8 |
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51 | 51 |
52 /* etc. */ | 52 /* etc. */ |
53 static void DC_UpdateRects(_THIS, int numrects, SDL_Rect *rects); | 53 static void DC_UpdateRects(_THIS, int numrects, SDL_Rect *rects); |
54 | 54 |
55 /* OpenGL */ | 55 /* OpenGL */ |
56 #if SDL_VIDEO_OPENGL | |
56 static void *DC_GL_GetProcAddress(_THIS, const char *proc); | 57 static void *DC_GL_GetProcAddress(_THIS, const char *proc); |
57 static int DC_GL_LoadLibrary(_THIS, const char *path); | 58 static int DC_GL_LoadLibrary(_THIS, const char *path); |
58 static int DC_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); | 59 static int DC_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); |
59 static void DC_GL_SwapBuffers(_THIS); | 60 static void DC_GL_SwapBuffers(_THIS); |
61 #endif | |
60 | 62 |
61 /* DC driver bootstrap functions */ | 63 /* DC driver bootstrap functions */ |
62 | 64 |
63 static int DC_Available(void) | 65 static int DC_Available(void) |
64 { | 66 { |