comparison src/video/dc/SDL_dcvideo.c @ 1461:11134dc42da8

Updated for Dreamcast KOS June 2005 snapshot: http://cadcdev.sourceforge.net/svn/snapshots/ http://gamedev.allusion.net/softprj/kos/dcsetup.php
author Sam Lantinga <slouken@libsdl.org>
date Thu, 02 Mar 2006 13:16:02 +0000
parents d910939febfa
children e49147870aac c121d94672cb a1b03ba2fcd0
comparison
equal deleted inserted replaced
1460:d79e6b0c2c19 1461:11134dc42da8
51 51
52 /* etc. */ 52 /* etc. */
53 static void DC_UpdateRects(_THIS, int numrects, SDL_Rect *rects); 53 static void DC_UpdateRects(_THIS, int numrects, SDL_Rect *rects);
54 54
55 /* OpenGL */ 55 /* OpenGL */
56 #if SDL_VIDEO_OPENGL
56 static void *DC_GL_GetProcAddress(_THIS, const char *proc); 57 static void *DC_GL_GetProcAddress(_THIS, const char *proc);
57 static int DC_GL_LoadLibrary(_THIS, const char *path); 58 static int DC_GL_LoadLibrary(_THIS, const char *path);
58 static int DC_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); 59 static int DC_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
59 static void DC_GL_SwapBuffers(_THIS); 60 static void DC_GL_SwapBuffers(_THIS);
61 #endif
60 62
61 /* DC driver bootstrap functions */ 63 /* DC driver bootstrap functions */
62 64
63 static int DC_Available(void) 65 static int DC_Available(void)
64 { 66 {