Mercurial > sdl-ios-xcode
comparison include/SDL_platform.h @ 1689:109bdfe06b31 SDL-1.3
Fixed bug #232
------- Comment #2 From Matthias Geissert 2006-05-24 07:54 [reply] -------
See http://dri.sourceforge.net/doc/DRIuserguide.html, section 11.5. There is written that you need to use RTLD_GLOBAL, since, otherwise, nested open of dynamic libraries doesn't work. However, This is necassary in this case, since libGL opens the hardware-specific driver/library. I hope this helps you.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 20 Jun 2006 05:23:22 +0000 |
parents | 14717b52abc0 |
children | c9aa6bcb26f3 |
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1688:c553a990dc32 | 1689:109bdfe06b31 |
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