Mercurial > sdl-ios-xcode
comparison src/video/directfb/SDL_DirectFB_events.h @ 2226:0e70b4b8cf84
Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
From: couriersud arcor.de
To: slouken@libsdl.org
Subject: Directfb driver for SDL1.3
Hi,
the attachment contains a patch for a SDL1.3 directfb driver. It supports:
- Renderer "directfb":
Hardware acceleration as supported by the underlying directfb driver. With a
radeon X850, testsprite2 runs at 50% to 70% of OpenGL (X11, dri) performance.
Also supports hardware accelerated yuv overlays. This must be enabled by sett
ing:
export SDL_DIRECTFB_YUV_DIRECT=1
- Renderer "opengl"
Supports software opengl using mesa opengl (make linux-directfb).
Some more information may be found in README.DirectFB
There will certainly still be some bugs, and there is some debug code around.
When I find some time, I will compile against directfb-0.9.25 as distributed
with ubuntu 7.04.
The diff also contains a fix for SDL_LockYUVOverlay fixing a bug in *pixels
and pitches initialization.
Kind regards,
couriersud
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 11 Aug 2007 21:51:19 +0000 |
parents | c121d94672cb |
children | e82a0e3e9b0e |
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2225:3bca1b7ca25b | 2226:0e70b4b8cf84 |
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23 | 23 |
24 #include "SDL_DirectFB_video.h" | 24 #include "SDL_DirectFB_video.h" |
25 | 25 |
26 /* Functions to be exported */ | 26 /* Functions to be exported */ |
27 extern void DirectFB_InitOSKeymap(_THIS); | 27 extern void DirectFB_InitOSKeymap(_THIS); |
28 extern void DirectFB_PumpEvents(_THIS); | 28 extern void DirectFB_PumpEventsWindow(_THIS); |
29 /* vi: set ts=4 sw=4 expandtab: */ |