Mercurial > sdl-ios-xcode
comparison README.DirectFB @ 2226:0e70b4b8cf84
Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
From: couriersud arcor.de
To: slouken@libsdl.org
Subject: Directfb driver for SDL1.3
Hi,
the attachment contains a patch for a SDL1.3 directfb driver. It supports:
- Renderer "directfb":
Hardware acceleration as supported by the underlying directfb driver. With a
radeon X850, testsprite2 runs at 50% to 70% of OpenGL (X11, dri) performance.
Also supports hardware accelerated yuv overlays. This must be enabled by sett
ing:
export SDL_DIRECTFB_YUV_DIRECT=1
- Renderer "opengl"
Supports software opengl using mesa opengl (make linux-directfb).
Some more information may be found in README.DirectFB
There will certainly still be some bugs, and there is some debug code around.
When I find some time, I will compile against directfb-0.9.25 as distributed
with ubuntu 7.04.
The diff also contains a fix for SDL_LockYUVOverlay fixing a bug in *pixels
and pitches initialization.
Kind regards,
couriersud
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 11 Aug 2007 21:51:19 +0000 |
parents | |
children | 8133d1d278da |
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1 SDL on DirectFB | |
2 | |
3 Supports: | |
4 | |
5 - Hardware YUV overlays | |
6 - OpenGL - software only | |
7 - 2D/3D accelerations (depends on directfb driver) | |
8 | |
9 What you need: | |
10 | |
11 DirectFB 1.0.0 - required | |
12 Kernel-Framebuffer support: required: vesafb, radeonfb .... | |
13 Mesa 7.0.x - optional for OpenGL | |
14 | |
15 As of this writing 20070810 you need to pull Mesa from git and do the following: | |
16 | |
17 ------------------------ | |
18 cd mesa | |
19 make linux-directfb | |
20 make | |
21 | |
22 echo Installing - pleaser enter sudo pw. | |
23 | |
24 sudo make install INSTALL_DIR=/usr/local/dfb_GL | |
25 cd src/mesa/drivers/directfb | |
26 make | |
27 sudo make install INSTALL_DIR=/usr/local/dfb_GL | |
28 ------------------------ | |
29 | |
30 To run the SDL - testprograms: | |
31 | |
32 export SDL_VIDEODRIVER=directfb | |
33 export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib | |
34 export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7 | |
35 | |
36 ./testgl | |
37 | |
38 To use hardware accelerated YUV-overlays for YUV-textures, use: | |
39 | |
40 export SDL_DIRECTFB_YUV_DIRECT=1 | |
41 | |
42 This is disabled by default. It will only support one concurrent | |
43 overlay and may behave strange if not used with SDL_CreateYUvOverlay | |
44 from SDLcompat.c. | |
45 |