Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32video.h @ 2724:0e2b65f32298
Added Wacom API headers.
FIXME: Dynamically load the Wacom API functions from wintab32.dll
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 26 Aug 2008 05:26:28 +0000 |
parents | 514f7c1651fc |
children | f23ebf1ddac4 |
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2723:911db724ea24 | 2724:0e2b65f32298 |
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35 //#include <d3d9.h> | 35 //#include <d3d9.h> |
36 #define D3D_DEBUG_INFO | 36 #define D3D_DEBUG_INFO |
37 #include "d3d9.h" | 37 #include "d3d9.h" |
38 #endif | 38 #endif |
39 | 39 |
40 #include "wactab/wintab.h" | |
41 #define PACKETDATA ( PK_X | PK_Y | PK_BUTTONS | PK_NORMAL_PRESSURE | PK_CURSOR) | |
42 #define PACKETMODE 0 | |
43 #include "wactab/pktdef.h" | |
44 | |
40 #include "SDL_win32events.h" | 45 #include "SDL_win32events.h" |
41 #include "SDL_win32gamma.h" | 46 #include "SDL_win32gamma.h" |
42 #include "SDL_win32keyboard.h" | 47 #include "SDL_win32keyboard.h" |
43 #include "SDL_win32modes.h" | 48 #include "SDL_win32modes.h" |
44 #include "SDL_win32mouse.h" | 49 #include "SDL_win32mouse.h" |