Mercurial > sdl-ios-xcode
comparison README @ 564:0da795da276c
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 19 Jan 2003 23:01:35 +0000 |
parents | c4471fe94881 |
children | f93ae521f564 |
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563:04dcaf3da918 | 564:0da795da276c |
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11 This is the Simple DirectMedia Layer, a generic API that provides low | 11 This is the Simple DirectMedia Layer, a generic API that provides low |
12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, | 12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, |
13 and 2D framebuffer across multiple platforms. | 13 and 2D framebuffer across multiple platforms. |
14 | 14 |
15 SDL is written in C, but works with C++ natively, and has bindings to | 15 SDL is written in C, but works with C++ natively, and has bindings to |
16 several other languages, including Ada, Eiffel, Java, ML, Perl, PHP, | 16 several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, |
17 Pike, Python, and Ruby. | 17 PHP, Pike, Python, and Ruby. |
18 | 18 |
19 The current version supports Linux, Windows, BeOS, MacOS, MacOS X, | 19 The current version supports Linux, Windows, BeOS, MacOS, MacOS X, |
20 FreeBSD, OpenBSD, BSD/OS, Solaris, and IRIX. The code contains support | 20 FreeBSD, OpenBSD, BSD/OS, Solaris, and IRIX. The code contains support |
21 for Windows CE, AmigaOS, Atari, QNX, NetBSD, AIX, OSF/Tru64, and SymbianOS, | 21 for Windows CE, AmigaOS, Atari, QNX, NetBSD, AIX, OSF/Tru64, and SymbianOS, |
22 but these are not officially supported. | 22 but these are not officially supported. |