comparison VisualC/SDL/SDL.vcproj @ 3671:0d6f520c0eb9

Fixed building under Visual Studio
author Sam Lantinga <slouken@libsdl.org>
date Fri, 15 Jan 2010 20:05:49 +0000
parents 5f812979e179
children be2250bb482b
comparison
equal deleted inserted replaced
3670:62b6a5b99918 3671:0d6f520c0eb9
24 ATLMinimizesCRunTimeLibraryUsage="false" 24 ATLMinimizesCRunTimeLibraryUsage="false"
25 > 25 >
26 <Tool 26 <Tool
27 Name="VCPreBuildEventTool" 27 Name="VCPreBuildEventTool"
28 Description="Making sure basic SDL headers are in place..." 28 Description="Making sure basic SDL headers are in place..."
29 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY" 29 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
30 /> 30 />
31 <Tool 31 <Tool
32 Name="VCCustomBuildTool" 32 Name="VCCustomBuildTool"
33 /> 33 />
34 <Tool 34 <Tool
123 ATLMinimizesCRunTimeLibraryUsage="false" 123 ATLMinimizesCRunTimeLibraryUsage="false"
124 > 124 >
125 <Tool 125 <Tool
126 Name="VCPreBuildEventTool" 126 Name="VCPreBuildEventTool"
127 Description="Making sure basic SDL headers are in place..." 127 Description="Making sure basic SDL headers are in place..."
128 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY" 128 CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_win32.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_win32.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
129 /> 129 />
130 <Tool 130 <Tool
131 Name="VCCustomBuildTool" 131 Name="VCCustomBuildTool"
132 /> 132 />
133 <Tool 133 <Tool
222 <File 222 <File
223 RelativePath="..\..\include\SDL.h" 223 RelativePath="..\..\include\SDL.h"
224 > 224 >
225 </File> 225 </File>
226 <File 226 <File
227 RelativePath="..\..\include\SDL_assert.h"
228 >
229 </File>
230 <File
231 RelativePath="..\..\include\SDL_atomic.h"
232 >
233 </File>
234 <File
227 RelativePath="..\..\include\SDL_audio.h" 235 RelativePath="..\..\include\SDL_audio.h"
228 > 236 >
229 </File> 237 </File>
230 <File 238 <File
231 RelativePath="..\..\include\SDL_compat.h" 239 RelativePath="..\..\include\SDL_compat.h"
234 <File 242 <File
235 RelativePath="..\..\include\SDL_config_win32.h" 243 RelativePath="..\..\include\SDL_config_win32.h"
236 > 244 >
237 </File> 245 </File>
238 <File 246 <File
247 RelativePath="..\..\include\SDL_copying.h"
248 >
249 </File>
250 <File
239 RelativePath="..\..\include\SDL_cpuinfo.h" 251 RelativePath="..\..\include\SDL_cpuinfo.h"
240 > 252 >
241 </File> 253 </File>
242 <File 254 <File
243 RelativePath="..\..\include\SDL_endian.h" 255 RelativePath="..\..\include\SDL_endian.h"
250 <File 262 <File
251 RelativePath="..\..\include\SDL_events.h" 263 RelativePath="..\..\include\SDL_events.h"
252 > 264 >
253 </File> 265 </File>
254 <File 266 <File
267 RelativePath="..\..\include\SDL_haptic.h"
268 >
269 </File>
270 <File
255 RelativePath="..\..\include\SDL_joystick.h" 271 RelativePath="..\..\include\SDL_joystick.h"
256 > 272 >
257 </File> 273 </File>
258 <File 274 <File
259 RelativePath="..\..\include\SDL_keyboard.h" 275 RelativePath="..\..\include\SDL_keyboard.h"
286 <File 302 <File
287 RelativePath="..\..\include\SDL_opengl.h" 303 RelativePath="..\..\include\SDL_opengl.h"
288 > 304 >
289 </File> 305 </File>
290 <File 306 <File
307 RelativePath="..\..\include\SDL_opengles.h"
308 >
309 </File>
310 <File
291 RelativePath="..\..\include\SDL_pixels.h" 311 RelativePath="..\..\include\SDL_pixels.h"
292 > 312 >
293 </File> 313 </File>
294 <File 314 <File
295 RelativePath="..\..\include\SDL_platform.h" 315 RelativePath="..\..\include\SDL_platform.h"
302 <File 322 <File
303 RelativePath="..\..\include\SDL_quit.h" 323 RelativePath="..\..\include\SDL_quit.h"
304 > 324 >
305 </File> 325 </File>
306 <File 326 <File
327 RelativePath="..\..\include\SDL_rect.h"
328 >
329 </File>
330 <File
307 RelativePath="..\..\include\SDL_rwops.h" 331 RelativePath="..\..\include\SDL_rwops.h"
308 > 332 >
309 </File> 333 </File>
310 <File 334 <File
335 RelativePath="..\..\include\SDL_scancode.h"
336 >
337 </File>
338 <File
311 RelativePath="..\..\include\SDL_stdinc.h" 339 RelativePath="..\..\include\SDL_stdinc.h"
312 > 340 >
313 </File> 341 </File>
314 <File 342 <File
343 RelativePath="..\..\include\SDL_surface.h"
344 >
345 </File>
346 <File
315 RelativePath="..\..\include\SDL_syswm.h" 347 RelativePath="..\..\include\SDL_syswm.h"
316 > 348 >
317 </File> 349 </File>
318 <File 350 <File
319 RelativePath="..\..\include\SDL_thread.h" 351 RelativePath="..\..\include\SDL_thread.h"
423 <File 455 <File
424 RelativePath="..\..\src\video\SDL_alphamult.h" 456 RelativePath="..\..\src\video\SDL_alphamult.h"
425 > 457 >
426 </File> 458 </File>
427 <File 459 <File
460 RelativePath="..\..\src\SDL_assert.c"
461 >
462 </File>
463 <File
464 RelativePath="..\..\src\atomic\win32\SDL_atomic.c"
465 >
466 </File>
467 <File
428 RelativePath="..\..\src\audio\SDL_audio.c" 468 RelativePath="..\..\src\audio\SDL_audio.c"
429 > 469 >
430 </File> 470 </File>
431 <File 471 <File
432 RelativePath="..\..\src\audio\SDL_audio_c.h" 472 RelativePath="..\..\src\audio\SDL_audio_c.h"
451 <File 491 <File
452 RelativePath="..\..\src\audio\SDL_audiotypecvt.c" 492 RelativePath="..\..\src\audio\SDL_audiotypecvt.c"
453 > 493 >
454 </File> 494 </File>
455 <File 495 <File
496 RelativePath="..\..\src\video\SDL_blendfillrect.c"
497 >
498 </File>
499 <File
456 RelativePath="..\..\src\video\SDL_blendline.c" 500 RelativePath="..\..\src\video\SDL_blendline.c"
457 > 501 >
458 </File> 502 </File>
459 <File 503 <File
460 RelativePath="..\..\src\video\SDL_blendpoint.c" 504 RelativePath="..\..\src\video\SDL_blendpoint.c"
559 <File 603 <File
560 RelativePath="..\..\src\video\SDL_drawpoint.c" 604 RelativePath="..\..\src\video\SDL_drawpoint.c"
561 > 605 >
562 </File> 606 </File>
563 <File 607 <File
608 RelativePath="..\..\src\video\SDL_drawrect.c"
609 >
610 </File>
611 <File
564 RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.c" 612 RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.c"
565 > 613 >
566 </File> 614 </File>
567 <File 615 <File
568 RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.h" 616 RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.h"
620 RelativePath="..\..\src\video\win32\SDL_gdirender.h" 668 RelativePath="..\..\src\video\win32\SDL_gdirender.h"
621 > 669 >
622 </File> 670 </File>
623 <File 671 <File
624 RelativePath="..\..\src\stdlib\SDL_getenv.c" 672 RelativePath="..\..\src\stdlib\SDL_getenv.c"
673 >
674 </File>
675 <File
676 RelativePath="..\..\src\video\SDL_glesfuncs.h"
625 > 677 >
626 </File> 678 </File>
627 <File 679 <File
628 RelativePath="..\..\src\video\SDL_glfuncs.h" 680 RelativePath="..\..\src\video\SDL_glfuncs.h"
629 > 681 >