Mercurial > sdl-ios-xcode
comparison src/thread/riscos/SDL_systhread.c @ 3578:0d1b16ee0bca
Fixed bug #741
The thread ID is an unsigned long so it can hold pthread_t so people can do naughty things with it.
I'm going to be adding additional useful thread API functions, but this should prevent crashes in people's existing code on 64-bit architectures.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 16 Dec 2009 04:48:11 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
comparison
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deleted
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3577:72024425b437 | 3578:0d1b16ee0bca |
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40 SDL_SYS_SetupThread(void) | 40 SDL_SYS_SetupThread(void) |
41 { | 41 { |
42 return; | 42 return; |
43 } | 43 } |
44 | 44 |
45 Uint32 | 45 SDL_threadID |
46 SDL_ThreadID(void) | 46 SDL_ThreadID(void) |
47 { | 47 { |
48 return (0); | 48 return (0); |
49 } | 49 } |
50 | 50 |