Mercurial > sdl-ios-xcode
comparison configure.in @ 3097:0d12e8f1de3c
Date: Thu, 05 Feb 2009 18:07:35 +0100
From: Stefan Klug
Subject: [SDL] SDL 1.3 WinCE backend
as promised, I've started to work on the WinCE backend of SDL 1.3
I've modified the win32 video backend and the gdi renderer, to work
properly in WinCE.
The results till now are great, but there is still some work to do.
Attached are two patches with my changes.
I would be happy if someone could review and propably commit them.
The first one (configure.in.patch) should be straight forward without
any side effects.
The second one does the necessary changes to the win32 backend. I was
really unhappy to start slicing this shiny new backend with
#ifdef/#endif but I saw no other option.
The most problematic issues are:
- WinCe has no GetDIBits, so its practically impossible to fill a
BITMAPINFO with correct values. I therefore removed the bmi member from
the GDI_RenderData in SDL_gdirender.c to prevent usage of a not or not
properly initialized bmi.
- In SDL_win32window.c I exchanged some ASCII function by their general
counterparts, (In CE only the Unicode versions are available). I don't
know if this has a negative effect when running in win32
Cheers
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 23 Mar 2009 05:35:21 +0000 |
parents | 0b6f51c29267 |
children | 82e60908fab1 |
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3096:ae4e80dbe330 | 3097:0d12e8f1de3c |
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2529 AC_DEFINE(SDL_HAPTIC_DUMMY) | 2529 AC_DEFINE(SDL_HAPTIC_DUMMY) |
2530 SOURCES="$SOURCES $srcdir/src/haptic/dummy/*.c" | 2530 SOURCES="$SOURCES $srcdir/src/haptic/dummy/*.c" |
2531 have_haptic=yes | 2531 have_haptic=yes |
2532 fi | 2532 fi |
2533 ;; | 2533 ;; |
2534 *-wince* | *-mingw32ce) | |
2535 ARCH=win32 | |
2536 CheckDummyVideo | |
2537 CheckDiskAudio | |
2538 CheckDummyAudio | |
2539 CheckWIN32 | |
2540 CheckNASM | |
2541 #SOURCES="$SOURCES $srcdir/src/video/gapi/*.c" | |
2542 #AC_DEFINE(SDL_VIDEO_DRIVER_GAPI) | |
2543 if test x$enable_video = xyes; then | |
2544 AC_DEFINE(SDL_VIDEO_DRIVER_WIN32) | |
2545 SOURCES="$SOURCES $srcdir/src/video/win32/*.c" | |
2546 have_video=yes | |
2547 AC_ARG_ENABLE(render-gdi, | |
2548 AC_HELP_STRING([--enable-render-gdi], [enable the GDI render driver [[default=yes]]]), | |
2549 , enable_render_gdi=yes) | |
2550 if test x$enable_render_gdi = xyes; then | |
2551 AC_DEFINE(SDL_VIDEO_RENDER_GDI) | |
2552 fi | |
2553 AC_ARG_ENABLE(render-d3d, | |
2554 AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[default=yes]]]), | |
2555 , enable_render_d3d=yes) | |
2556 enable_render_d3d=no | |
2557 if test x$enable_render_d3d = xyes -a x$have_d3d = xyes; then | |
2558 AC_DEFINE(SDL_VIDEO_RENDER_D3D) | |
2559 fi | |
2560 fi | |
2561 # Set up files for the audio library | |
2562 if test x$enable_audio = xyes; then | |
2563 AC_DEFINE(SDL_AUDIO_DRIVER_WINWAVEOUT) | |
2564 SOURCES="$SOURCES $srcdir/src/audio/windib/*.c" | |
2565 if test x$have_dsound = xyes; then | |
2566 AC_DEFINE(SDL_AUDIO_DRIVER_DSOUND) | |
2567 SOURCES="$SOURCES $srcdir/src/audio/windx5/*.c" | |
2568 fi | |
2569 have_audio=yes | |
2570 fi | |
2571 # Set up files for the thread library | |
2572 if test x$enable_threads = xyes; then | |
2573 AC_DEFINE(SDL_THREAD_WIN32) | |
2574 SOURCES="$SOURCES $srcdir/src/thread/win32/SDL_sysmutex.c" | |
2575 SOURCES="$SOURCES $srcdir/src/thread/win32/SDL_syssem.c" | |
2576 SOURCES="$SOURCES $srcdir/src/thread/win32/SDL_systhread.c" | |
2577 SOURCES="$SOURCES $srcdir/src/thread/generic/SDL_syscond.c" | |
2578 have_threads=yes | |
2579 fi | |
2580 # Set up files for the timer library | |
2581 if test x$enable_timers = xyes; then | |
2582 AC_DEFINE(SDL_TIMER_WINCE) | |
2583 SOURCES="$SOURCES $srcdir/src/timer/wince/*.c" | |
2584 have_timers=yes | |
2585 fi | |
2586 # Set up files for the shared object loading library | |
2587 if test x$enable_loadso = xyes; then | |
2588 AC_DEFINE(SDL_LOADSO_WIN32) | |
2589 SOURCES="$SOURCES $srcdir/src/loadso/win32/*.c" | |
2590 have_loadso=yes | |
2591 fi | |
2592 # Set up the system libraries we need | |
2593 EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lcoredll -lcommctrl -lmmtimer" | |
2594 # The Win32 platform requires special setup | |
2595 SDLMAIN_SOURCES="$srcdir/src/main/win32/*.c" | |
2596 SDL_CFLAGS="$SDL_CFLAGS -Dmain=SDL_main -D_WIN32_WCE=0x420" | |
2597 SDL_LIBS="-lSDLmain $SDL_LIBS" | |
2598 ;; | |
2534 *-*-cygwin* | *-*-mingw32*) | 2599 *-*-cygwin* | *-*-mingw32*) |
2535 ARCH=win32 | 2600 ARCH=win32 |
2536 if test "$build" != "$host"; then # cross-compiling | 2601 if test "$build" != "$host"; then # cross-compiling |
2537 # Default cross-compile location | 2602 # Default cross-compile location |
2538 ac_default_prefix=/usr/local/cross-tools/i386-mingw32 | 2603 ac_default_prefix=/usr/local/cross-tools/i386-mingw32 |
2848 esac | 2913 esac |
2849 | 2914 |
2850 # Verify that we have all the platform specific files we need | 2915 # Verify that we have all the platform specific files we need |
2851 | 2916 |
2852 if test x$enable_joystick = xyes; then | 2917 if test x$enable_joystick = xyes; then |
2853 if test x$have_joystick != xyes; then | 2918 if test x$have_joystick != xyes; then |
2854 # Wants joystick subsystem, but doesn't have a platform-specific backend... | 2919 AC_DEFINE(SDL_JOYSTICK_DISABLED) |
2920 fi | |
2855 SOURCES="$SOURCES $srcdir/src/joystick/dummy/*.c" | 2921 SOURCES="$SOURCES $srcdir/src/joystick/dummy/*.c" |
2856 fi | |
2857 fi | 2922 fi |
2858 if test x$have_haptic != xyes; then | 2923 if test x$have_haptic != xyes; then |
2859 if test x$enable_haptic = xyes; then | 2924 if test x$enable_haptic = xyes; then |
2860 AC_DEFINE(SDL_HAPTIC_DISABLED) | 2925 AC_DEFINE(SDL_HAPTIC_DISABLED) |
2861 fi | 2926 fi |