Mercurial > sdl-ios-xcode
comparison src/video/ps3/SDL_ps3video.h @ 3150:0cf7bff804ad gsoc2009_ps3
Code reviewed and added SPE API documentation.
author | Martin Lowinski <martin@goldtopf.org> |
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date | Sun, 19 Jul 2009 11:31:47 +0000 |
parents | a80760096937 |
children | 4a88137385f9 |
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3149:b143d794bff1 | 3150:0cf7bff804ad |
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59 typedef struct SDL_VideoData | 59 typedef struct SDL_VideoData |
60 { | 60 { |
61 /* Framebuffer device descriptor */ | 61 /* Framebuffer device descriptor */ |
62 int fbdev; | 62 int fbdev; |
63 /* mmap'd access to fbdev */ | 63 /* mmap'd access to fbdev */ |
64 uint8_t * frame_buffer; | 64 uint8_t * frame_buffer; |
65 /* SPE threading stuff */ | 65 /* SPE threading stuff of the framebuffer */ |
66 spu_data_t * fb_thread_data; | 66 spu_data_t * fb_thread_data; |
67 /* Framebuffer transfer data */ | 67 /* Framebuffer transfer data */ |
68 volatile struct fb_writer_parms_t * fb_parms __attribute__((aligned(128))); | 68 volatile struct fb_writer_parms_t * fb_parms __attribute__((aligned(128))); |
69 } SDL_VideoData; | 69 } SDL_VideoData; |
70 | 70 |