comparison src/audio/esd/SDL_esdaudio.c @ 864:0c892e99b65b

Date: Sun, 29 Feb 2004 20:28:27 +0200 From: Martin_Storsj Subject: Slight bug in ESD and aRts When I experimented with the ALSA-patch, I found a slight bug in the Load{ESD,ARTS}Library-functions. The check of whether a function pointer was correctly loaded looks like this right now: *esd_functions[i].func = SDL_LoadFunction(esd_handle, esd_functions[i].name); if ( ! esd_functions[i].func ) Isn't that supposed to be ( ! *esd_functions[i].func )?
author Sam Lantinga <slouken@libsdl.org>
date Tue, 02 Mar 2004 12:45:22 +0000
parents b8d311d90021
children c9b51268668f
comparison
equal deleted inserted replaced
863:a4853bc3b4f8 864:0c892e99b65b
99 if ( esd_handle ) { 99 if ( esd_handle ) {
100 esd_loaded = 1; 100 esd_loaded = 1;
101 retval = 0; 101 retval = 0;
102 for ( i=0; i<SDL_TABLESIZE(esd_functions); ++i ) { 102 for ( i=0; i<SDL_TABLESIZE(esd_functions); ++i ) {
103 *esd_functions[i].func = SDL_LoadFunction(esd_handle, esd_functions[i].name); 103 *esd_functions[i].func = SDL_LoadFunction(esd_handle, esd_functions[i].name);
104 if ( ! esd_functions[i].func ) { 104 if ( !*esd_functions[i].func ) {
105 retval = -1; 105 retval = -1;
106 UnloadESDLibrary(); 106 UnloadESDLibrary();
107 break; 107 break;
108 } 108 }
109 } 109 }