Mercurial > sdl-ios-xcode
comparison src/video/maccommon/SDL_macevents.c @ 774:0c3e00cc9580
Date: Mon, 5 Jan 2004 00:09:36 +0100
From: Anders_F_Bj?rklund
Subject: [SDL] Dynamic OpenGL lib support for Mac
Here's a patch that adds LoadLibrary and GetProcAddress
to the Carbon macintosh driver (for Mac OS 9 and Mac OS X):
http://www.algonet.se/~afb/SDL-1.2.6-macdynamicgl.patch
It just calls the corresponding function from SDL_loadso.
It also fixes one Mac bug in SDL_loadso.c, that made it fail
always when loading a library, and fixes the screen update
after receiving an update event - which caused the OpenGL
context to be overwritten by a blank window by UpdateRect...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 05 Jan 2004 01:34:34 +0000 |
parents | b8d311d90021 |
children | 609c060fd2a2 |
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773:da0a2ad35bf4 | 774:0c3e00cc9580 |
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382 } | 382 } |
383 break; | 383 break; |
384 #endif | 384 #endif |
385 case updateEvt: { | 385 case updateEvt: { |
386 BeginUpdate(SDL_Window); | 386 BeginUpdate(SDL_Window); |
387 #ifdef HAVE_OPENGL | |
388 if (SDL_VideoSurface->flags & SDL_OPENGL) | |
389 SDL_GL_SwapBuffers(); | |
390 else | |
391 #endif | |
387 if ( (SDL_VideoSurface->flags & SDL_HWSURFACE) == | 392 if ( (SDL_VideoSurface->flags & SDL_HWSURFACE) == |
388 SDL_SWSURFACE ) { | 393 SDL_SWSURFACE ) { |
389 SDL_UpdateRect(SDL_VideoSurface, 0, 0, 0, 0); | 394 SDL_UpdateRect(SDL_VideoSurface, 0, 0, 0, 0); |
390 } | 395 } |
391 EndUpdate(SDL_Window); | 396 EndUpdate(SDL_Window); |