comparison src/video/maccommon/SDL_macevents.c @ 774:0c3e00cc9580

Date: Mon, 5 Jan 2004 00:09:36 +0100 From: Anders_F_Bj?rklund Subject: [SDL] Dynamic OpenGL lib support for Mac Here's a patch that adds LoadLibrary and GetProcAddress to the Carbon macintosh driver (for Mac OS 9 and Mac OS X): http://www.algonet.se/~afb/SDL-1.2.6-macdynamicgl.patch It just calls the corresponding function from SDL_loadso. It also fixes one Mac bug in SDL_loadso.c, that made it fail always when loading a library, and fixes the screen update after receiving an update event - which caused the OpenGL context to be overwritten by a blank window by UpdateRect...
author Sam Lantinga <slouken@libsdl.org>
date Mon, 05 Jan 2004 01:34:34 +0000
parents b8d311d90021
children 609c060fd2a2
comparison
equal deleted inserted replaced
773:da0a2ad35bf4 774:0c3e00cc9580
382 } 382 }
383 break; 383 break;
384 #endif 384 #endif
385 case updateEvt: { 385 case updateEvt: {
386 BeginUpdate(SDL_Window); 386 BeginUpdate(SDL_Window);
387 #ifdef HAVE_OPENGL
388 if (SDL_VideoSurface->flags & SDL_OPENGL)
389 SDL_GL_SwapBuffers();
390 else
391 #endif
387 if ( (SDL_VideoSurface->flags & SDL_HWSURFACE) == 392 if ( (SDL_VideoSurface->flags & SDL_HWSURFACE) ==
388 SDL_SWSURFACE ) { 393 SDL_SWSURFACE ) {
389 SDL_UpdateRect(SDL_VideoSurface, 0, 0, 0, 0); 394 SDL_UpdateRect(SDL_VideoSurface, 0, 0, 0, 0);
390 } 395 }
391 EndUpdate(SDL_Window); 396 EndUpdate(SDL_Window);