Mercurial > sdl-ios-xcode
comparison src/video/maccommon/SDL_lowvideo.h @ 774:0c3e00cc9580
Date: Mon, 5 Jan 2004 00:09:36 +0100
From: Anders_F_Bj?rklund
Subject: [SDL] Dynamic OpenGL lib support for Mac
Here's a patch that adds LoadLibrary and GetProcAddress
to the Carbon macintosh driver (for Mac OS 9 and Mac OS X):
http://www.algonet.se/~afb/SDL-1.2.6-macdynamicgl.patch
It just calls the corresponding function from SDL_loadso.
It also fixes one Mac bug in SDL_loadso.c, that made it fail
always when loading a library, and fixes the screen update
after receiving an update event - which caused the OpenGL
context to be overwritten by a blank window by UpdateRect...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 05 Jan 2004 01:34:34 +0000 |
parents | b8d311d90021 |
children | 609c060fd2a2 |
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773:da0a2ad35bf4 | 774:0c3e00cc9580 |
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87 /* Information used by DrawSprocket driver */ | 87 /* Information used by DrawSprocket driver */ |
88 struct DSpInfo *dspinfo; | 88 struct DSpInfo *dspinfo; |
89 | 89 |
90 #ifdef HAVE_OPENGL | 90 #ifdef HAVE_OPENGL |
91 AGLContext appleGLContext; | 91 AGLContext appleGLContext; |
92 | |
93 void *libraryHandle; | |
92 #endif | 94 #endif |
93 }; | 95 }; |
94 /* Old variable names */ | 96 /* Old variable names */ |
95 #define SDL_Display (this->hidden->SDL_Display) | 97 #define SDL_Display (this->hidden->SDL_Display) |
96 #define SDL_Window (this->hidden->SDL_Window) | 98 #define SDL_Window (this->hidden->SDL_Window) |