Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_win32events.c @ 4788:0bfda420c936
Put in a couple of fixes that I realized hadn't gotten done when I wrote out the SCRUM stuff in TODO. Added SCRUM listings in TODO.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Fri, 09 Jul 2010 20:24:44 -0400 |
parents | faa9fc8e7f67 |
children | 93402b9dd20c |
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4787:e25ad8d97027 | 4788:0bfda420c936 |
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490 int w, h; | 490 int w, h; |
491 int style; | 491 int style; |
492 BOOL menu; | 492 BOOL menu; |
493 | 493 |
494 /* If we allow resizing, let the resize happen naturally */ | 494 /* If we allow resizing, let the resize happen naturally */ |
495 if(SDL_IsShapedWindow(data->window)) | |
496 SDL_ResizeWindowShape(data->window); | |
495 if (SDL_GetWindowFlags(data->window) & SDL_WINDOW_RESIZABLE) { | 497 if (SDL_GetWindowFlags(data->window) & SDL_WINDOW_RESIZABLE) { |
496 returnCode = 0; | 498 returnCode = 0; |
497 break; | 499 break; |
498 } | 500 } |
499 | 501 |