Mercurial > sdl-ios-xcode
comparison src/video/SDL_sysvideo.h @ 4849:0b918c186938
Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now!
author | egottlieb |
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date | Sat, 14 Aug 2010 16:14:36 -0400 |
parents | 7a602fd2121f |
children | 5624fb0190b5 |
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4848:40b46225e3cf | 4849:0b918c186938 |
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155 | 155 |
156 /* Define the SDL shape driver structure */ | 156 /* Define the SDL shape driver structure */ |
157 struct SDL_ShapeDriver | 157 struct SDL_ShapeDriver |
158 { | 158 { |
159 SDL_WindowShaper *(*CreateShaper)(SDL_Window * window); | 159 SDL_WindowShaper *(*CreateShaper)(SDL_Window * window); |
160 int (*SetWindowShape)(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode); | 160 int (*SetWindowShape)(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode); |
161 int (*ResizeWindowShape)(SDL_Window *window); | 161 int (*ResizeWindowShape)(SDL_Window *window); |
162 }; | 162 }; |
163 | 163 |
164 /* Define the SDL window structure, corresponding to toplevel windows */ | 164 /* Define the SDL window structure, corresponding to toplevel windows */ |
165 struct SDL_Window | 165 struct SDL_Window |