Mercurial > sdl-ios-xcode
comparison src/video/SDL_shape.c @ 4843:0998d1b5dd23
Fixed formatting of SDL_shape.c post-merge again.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Mon, 09 Aug 2010 20:32:15 -0400 |
parents | 740e833b2c00 |
children | 4f1573996a65 |
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4842:c24f71246e5e | 4843:0998d1b5dd23 |
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28 #include "SDL_pixels.h" | 28 #include "SDL_pixels.h" |
29 #include "SDL_surface.h" | 29 #include "SDL_surface.h" |
30 #include "SDL_shape.h" | 30 #include "SDL_shape.h" |
31 #include "SDL_shape_internals.h" | 31 #include "SDL_shape_internals.h" |
32 | 32 |
33 SDL_Window* SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) { | 33 SDL_Window* |
34 SDL_Window *result = SDL_CreateWindow(title,x,y,w,h,SDL_WINDOW_BORDERLESS | flags & !SDL_WINDOW_FULLSCREEN & !SDL_WINDOW_SHOWN); | 34 SDL_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) { |
35 if(result != NULL) { | 35 SDL_Window *result = SDL_CreateWindow(title,x,y,w,h,SDL_WINDOW_BORDERLESS | flags & !SDL_WINDOW_FULLSCREEN & !SDL_WINDOW_SHOWN); |
36 result->shaper = result->display->device->shape_driver.CreateShaper(result); | 36 if(result != NULL) { |
37 if(result->shaper != NULL) { | 37 result->shaper = result->display->device->shape_driver.CreateShaper(result); |
38 result->shaper->usershownflag = flags & SDL_WINDOW_SHOWN; | 38 if(result->shaper != NULL) { |
39 result->shaper->mode.mode = ShapeModeDefault; | 39 result->shaper->usershownflag = flags & SDL_WINDOW_SHOWN; |
40 result->shaper->mode.parameters.binarizationCutoff = 1; | 40 result->shaper->mode.mode = ShapeModeDefault; |
41 result->shaper->hasshape = SDL_FALSE; | 41 result->shaper->mode.parameters.binarizationCutoff = 1; |
42 return result; | 42 result->shaper->hasshape = SDL_FALSE; |
43 } | 43 return result; |
44 else { | 44 } |
45 SDL_DestroyWindow(result); | 45 else { |
46 return NULL; | 46 SDL_DestroyWindow(result); |
47 } | 47 return NULL; |
48 } | 48 } |
49 else | 49 } |
50 return NULL; | 50 else |
51 } | 51 return NULL; |
52 | 52 } |
53 SDL_bool SDL_IsShapedWindow(const SDL_Window *window) { | 53 |
54 if(window == NULL) | 54 SDL_bool |
55 return SDL_FALSE; | 55 SDL_IsShapedWindow(const SDL_Window *window) { |
56 else | 56 if(window == NULL) |
57 return (SDL_bool)(window->shaper != NULL); | 57 return SDL_FALSE; |
58 else | |
59 return (SDL_bool)(window->shaper != NULL); | |
58 } | 60 } |
59 | 61 |
60 /* REQUIRES that bitmap point to a w-by-h bitmap with ppb pixels-per-byte. */ | 62 /* REQUIRES that bitmap point to a w-by-h bitmap with ppb pixels-per-byte. */ |
61 void SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode,SDL_Surface *shape,Uint8* bitmap,Uint8 ppb) { | 63 void |
62 int x = 0; | 64 SDL_CalculateShapeBitmap(SDL_WindowShapeMode mode,SDL_Surface *shape,Uint8* bitmap,Uint8 ppb) { |
63 int y = 0; | 65 int x = 0; |
64 Uint8 r = 0,g = 0,b = 0,alpha = 0; | 66 int y = 0; |
65 Uint8* pixel = NULL; | 67 Uint8 r = 0,g = 0,b = 0,alpha = 0; |
66 Uint32 bitmap_pixel,pixel_value = 0,mask_value = 0; | 68 Uint8* pixel = NULL; |
67 SDL_Color key; | 69 Uint32 bitmap_pixel,pixel_value = 0,mask_value = 0; |
68 if(SDL_MUSTLOCK(shape)) | 70 SDL_Color key; |
69 SDL_LockSurface(shape); | 71 if(SDL_MUSTLOCK(shape)) |
70 pixel = (Uint8*)shape->pixels; | 72 SDL_LockSurface(shape); |
71 for(y = 0;y<shape->h;y++) { | 73 pixel = (Uint8*)shape->pixels; |
72 for(x=0;x<shape->w;x++) { | 74 for(y = 0;y<shape->h;y++) { |
73 alpha = 0; | 75 for(x=0;x<shape->w;x++) { |
74 pixel_value = 0; | 76 alpha = 0; |
75 pixel = (Uint8 *)(shape->pixels) + (y*shape->pitch) + (x*shape->format->BytesPerPixel); | 77 pixel_value = 0; |
76 switch(shape->format->BytesPerPixel) { | 78 pixel = (Uint8 *)(shape->pixels) + (y*shape->pitch) + (x*shape->format->BytesPerPixel); |
77 case(1): | 79 switch(shape->format->BytesPerPixel) { |
78 pixel_value = *(Uint8*)pixel; | 80 case(1): |
79 break; | 81 pixel_value = *(Uint8*)pixel; |
80 case(2): | 82 break; |
81 pixel_value = *(Uint16*)pixel; | 83 case(2): |
82 break; | 84 pixel_value = *(Uint16*)pixel; |
83 case(3): | 85 break; |
84 pixel_value = *(Uint32*)pixel & (~shape->format->Amask); | 86 case(3): |
85 break; | 87 pixel_value = *(Uint32*)pixel & (~shape->format->Amask); |
86 case(4): | 88 break; |
87 pixel_value = *(Uint32*)pixel; | 89 case(4): |
88 break; | 90 pixel_value = *(Uint32*)pixel; |
89 } | 91 break; |
90 SDL_GetRGBA(pixel_value,shape->format,&r,&g,&b,&alpha); | 92 } |
91 bitmap_pixel = y*shape->w + x; | 93 SDL_GetRGBA(pixel_value,shape->format,&r,&g,&b,&alpha); |
92 switch(mode.mode) { | 94 bitmap_pixel = y*shape->w + x; |
93 case(ShapeModeDefault): | 95 switch(mode.mode) { |
94 mask_value = (alpha >= 1 ? 1 : 0); | 96 case(ShapeModeDefault): |
95 break; | 97 mask_value = (alpha >= 1 ? 1 : 0); |
96 case(ShapeModeBinarizeAlpha): | 98 break; |
97 mask_value = (alpha >= mode.parameters.binarizationCutoff ? 1 : 0); | 99 case(ShapeModeBinarizeAlpha): |
98 break; | 100 mask_value = (alpha >= mode.parameters.binarizationCutoff ? 1 : 0); |
99 case(ShapeModeReverseBinarizeAlpha): | 101 break; |
100 mask_value = (alpha <= mode.parameters.binarizationCutoff ? 1 : 0); | 102 case(ShapeModeReverseBinarizeAlpha): |
101 break; | 103 mask_value = (alpha <= mode.parameters.binarizationCutoff ? 1 : 0); |
102 case(ShapeModeColorKey): | 104 break; |
103 key = mode.parameters.colorKey; | 105 case(ShapeModeColorKey): |
104 mask_value = ((key.r != r && key.g != g && key.b != b) ? 1 : 0); | 106 key = mode.parameters.colorKey; |
105 break; | 107 mask_value = ((key.r != r && key.g != g && key.b != b) ? 1 : 0); |
106 } | 108 break; |
107 bitmap[bitmap_pixel / ppb] |= mask_value << (7 - ((ppb - 1) - (bitmap_pixel % ppb))); | 109 } |
108 } | 110 bitmap[bitmap_pixel / ppb] |= mask_value << (7 - ((ppb - 1) - (bitmap_pixel % ppb))); |
109 } | 111 } |
110 if(SDL_MUSTLOCK(shape)) | 112 } |
111 SDL_UnlockSurface(shape); | 113 if(SDL_MUSTLOCK(shape)) |
112 } | 114 SDL_UnlockSurface(shape); |
113 | 115 } |
114 SDL_ShapeTree* RecursivelyCalculateShapeTree(SDL_WindowShapeMode mode,SDL_Surface* mask,SDL_Rect dimensions) { | 116 |
115 int x = 0,y = 0; | 117 SDL_ShapeTree* |
116 Uint8* pixel = NULL; | 118 RecursivelyCalculateShapeTree(SDL_WindowShapeMode mode,SDL_Surface* mask,SDL_Rect dimensions) { |
117 Uint32 pixel_value = 0; | 119 int x = 0,y = 0; |
118 Uint8 r = 0,g = 0,b = 0,a = 0; | 120 Uint8* pixel = NULL; |
119 SDL_bool pixel_opaque = SDL_FALSE; | 121 Uint32 pixel_value = 0; |
120 int last_opaque = -1; | 122 Uint8 r = 0,g = 0,b = 0,a = 0; |
121 SDL_Color key; | 123 SDL_bool pixel_opaque = SDL_FALSE; |
122 SDL_ShapeTree* result = (SDL_ShapeTree*)SDL_malloc(sizeof(SDL_ShapeTree)); | 124 int last_opaque = -1; |
123 SDL_Rect next = {0,0,0,0}; | 125 SDL_Color key; |
124 for(y=dimensions.y;y<dimensions.y + dimensions.h;y++) | 126 SDL_ShapeTree* result = (SDL_ShapeTree*)SDL_malloc(sizeof(SDL_ShapeTree)); |
125 for(x=dimensions.x;x<dimensions.x + dimensions.w;x++) { | 127 SDL_Rect next = {0,0,0,0}; |
126 pixel_value = 0; | 128 for(y=dimensions.y;y<dimensions.y + dimensions.h;y++) |
127 pixel = (Uint8 *)(mask->pixels) + (y*mask->pitch) + (x*mask->format->BytesPerPixel); | 129 for(x=dimensions.x;x<dimensions.x + dimensions.w;x++) { |
128 switch(mask->format->BytesPerPixel) { | 130 pixel_value = 0; |
129 case(1): | 131 pixel = (Uint8 *)(mask->pixels) + (y*mask->pitch) + (x*mask->format->BytesPerPixel); |
130 pixel_value = *(Uint8*)pixel; | 132 switch(mask->format->BytesPerPixel) { |
131 break; | 133 case(1): |
132 case(2): | 134 pixel_value = *(Uint8*)pixel; |
133 pixel_value = *(Uint16*)pixel; | 135 break; |
134 break; | 136 case(2): |
135 case(3): | 137 pixel_value = *(Uint16*)pixel; |
136 pixel_value = *(Uint32*)pixel & (~mask->format->Amask); | 138 break; |
137 break; | 139 case(3): |
138 case(4): | 140 pixel_value = *(Uint32*)pixel & (~mask->format->Amask); |
139 pixel_value = *(Uint32*)pixel; | 141 break; |
140 break; | 142 case(4): |
141 } | 143 pixel_value = *(Uint32*)pixel; |
142 SDL_GetRGBA(pixel_value,mask->format,&r,&g,&b,&a); | 144 break; |
143 switch(mode.mode) { | 145 } |
144 case(ShapeModeDefault): | 146 SDL_GetRGBA(pixel_value,mask->format,&r,&g,&b,&a); |
145 pixel_opaque = (a >= 1 ? SDL_TRUE : SDL_FALSE); | 147 switch(mode.mode) { |
146 break; | 148 case(ShapeModeDefault): |
147 case(ShapeModeBinarizeAlpha): | 149 pixel_opaque = (a >= 1 ? SDL_TRUE : SDL_FALSE); |
148 pixel_opaque = (a >= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE); | 150 break; |
149 break; | 151 case(ShapeModeBinarizeAlpha): |
150 case(ShapeModeReverseBinarizeAlpha): | 152 pixel_opaque = (a >= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE); |
151 pixel_opaque = (a <= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE); | 153 break; |
152 break; | 154 case(ShapeModeReverseBinarizeAlpha): |
153 case(ShapeModeColorKey): | 155 pixel_opaque = (a <= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE); |
154 key = mode.parameters.colorKey; | 156 break; |
155 pixel_opaque = ((key.r == r && key.g == g && key.b == b) ? SDL_TRUE : SDL_FALSE); | 157 case(ShapeModeColorKey): |
156 break; | 158 key = mode.parameters.colorKey; |
157 } | 159 pixel_opaque = ((key.r == r && key.g == g && key.b == b) ? SDL_TRUE : SDL_FALSE); |
158 if(last_opaque == -1) | 160 break; |
159 last_opaque = pixel_opaque; | 161 } |
160 if(last_opaque != pixel_opaque) { | 162 if(last_opaque == -1) |
161 result->kind = QuadShape; | 163 last_opaque = pixel_opaque; |
162 //These will stay the same. | 164 if(last_opaque != pixel_opaque) { |
163 next.w = dimensions.w / 2; | 165 result->kind = QuadShape; |
164 next.h = dimensions.h / 2; | 166 //These will stay the same. |
165 //These will change from recursion to recursion. | 167 next.w = dimensions.w / 2; |
166 next.x = dimensions.x; | 168 next.h = dimensions.h / 2; |
167 next.y = dimensions.y; | 169 //These will change from recursion to recursion. |
168 result->data.children.upleft = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next); | 170 next.x = dimensions.x; |
169 next.x = dimensions.w / 2; | 171 next.y = dimensions.y; |
170 //Unneeded: next.y = dimensions.y; | 172 result->data.children.upleft = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next); |
171 result->data.children.upright = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next); | 173 next.x = dimensions.w / 2; |
172 next.x = dimensions.x; | 174 //Unneeded: next.y = dimensions.y; |
173 next.y = dimensions.h / 2; | 175 result->data.children.upright = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next); |
174 result->data.children.downleft = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next); | 176 next.x = dimensions.x; |
175 next.x = dimensions.w / 2; | 177 next.y = dimensions.h / 2; |
176 //Unneeded: next.y = dimensions.h / 2 + 1; | 178 result->data.children.downleft = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next); |
177 result->data.children.downright = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next); | 179 next.x = dimensions.w / 2; |
178 return result; | 180 //Unneeded: next.y = dimensions.h / 2 + 1; |
179 } | 181 result->data.children.downright = (struct SDL_ShapeTree *)RecursivelyCalculateShapeTree(mode,mask,next); |
180 } | 182 return result; |
181 //If we never recursed, all the pixels in this quadrant have the same "value". | 183 } |
182 result->kind = (last_opaque == SDL_TRUE ? OpaqueShape : TransparentShape); | 184 } |
183 result->data.shape = dimensions; | 185 //If we never recursed, all the pixels in this quadrant have the same "value". |
184 return result; | 186 result->kind = (last_opaque == SDL_TRUE ? OpaqueShape : TransparentShape); |
185 } | 187 result->data.shape = dimensions; |
186 | 188 return result; |
187 SDL_ShapeTree* SDL_CalculateShapeTree(SDL_WindowShapeMode mode,SDL_Surface* shape) { | 189 } |
188 SDL_Rect dimensions = {0,0,shape->w,shape->h}; | 190 |
189 SDL_ShapeTree* result = NULL; | 191 SDL_ShapeTree* |
190 if(SDL_MUSTLOCK(shape)) | 192 SDL_CalculateShapeTree(SDL_WindowShapeMode mode,SDL_Surface* shape) { |
191 SDL_LockSurface(shape); | 193 SDL_Rect dimensions = {0,0,shape->w,shape->h}; |
192 result = RecursivelyCalculateShapeTree(mode,shape,dimensions); | 194 SDL_ShapeTree* result = NULL; |
193 if(SDL_MUSTLOCK(shape)) | 195 if(SDL_MUSTLOCK(shape)) |
194 SDL_UnlockSurface(shape); | 196 SDL_LockSurface(shape); |
195 return result; | 197 result = RecursivelyCalculateShapeTree(mode,shape,dimensions); |
196 } | 198 if(SDL_MUSTLOCK(shape)) |
197 | 199 SDL_UnlockSurface(shape); |
198 void SDL_TraverseShapeTree(SDL_ShapeTree *tree,SDL_TraversalFunction function,void* closure) { | 200 return result; |
199 SDL_assert(tree != NULL); | 201 } |
200 if(tree->kind == QuadShape) { | 202 |
201 SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.upleft,function,closure); | 203 void |
202 SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.upright,function,closure); | 204 SDL_TraverseShapeTree(SDL_ShapeTree *tree,SDL_TraversalFunction function,void* closure) { |
203 SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.downleft,function,closure); | 205 SDL_assert(tree != NULL); |
204 SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.downright,function,closure); | 206 if(tree->kind == QuadShape) { |
205 } | 207 SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.upleft,function,closure); |
206 else | 208 SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.upright,function,closure); |
207 function(tree,closure); | 209 SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.downleft,function,closure); |
208 } | 210 SDL_TraverseShapeTree((SDL_ShapeTree *)tree->data.children.downright,function,closure); |
209 | 211 } |
210 void SDL_FreeShapeTree(SDL_ShapeTree** shapeTree) { | 212 else |
211 if((*shapeTree)->kind == QuadShape) { | 213 function(tree,closure); |
212 SDL_FreeShapeTree((SDL_ShapeTree **)&(*shapeTree)->data.children.upleft); | 214 } |
213 SDL_FreeShapeTree((SDL_ShapeTree **)&(*shapeTree)->data.children.upright); | 215 |
214 SDL_FreeShapeTree((SDL_ShapeTree **)&(*shapeTree)->data.children.downleft); | 216 void |
215 SDL_FreeShapeTree((SDL_ShapeTree **)&(*shapeTree)->data.children.downright); | 217 SDL_FreeShapeTree(SDL_ShapeTree** shapeTree) { |
216 } | 218 if((*shapeTree)->kind == QuadShape) { |
217 SDL_free(*shapeTree); | 219 SDL_FreeShapeTree((SDL_ShapeTree **)&(*shapeTree)->data.children.upleft); |
218 *shapeTree = NULL; | 220 SDL_FreeShapeTree((SDL_ShapeTree **)&(*shapeTree)->data.children.upright); |
219 } | 221 SDL_FreeShapeTree((SDL_ShapeTree **)&(*shapeTree)->data.children.downleft); |
220 | 222 SDL_FreeShapeTree((SDL_ShapeTree **)&(*shapeTree)->data.children.downright); |
221 int SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode) { | 223 } |
222 int result; | 224 SDL_free(*shapeTree); |
223 if(window == NULL || !SDL_IsShapedWindow(window)) | 225 *shapeTree = NULL; |
224 //The window given was not a shapeable window. | 226 } |
225 return SDL_NONSHAPEABLE_WINDOW; | 227 |
226 if(shape == NULL) | 228 int |
227 //Invalid shape argument. | 229 SDL_SetWindowShape(SDL_Window *window,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode) { |
228 return SDL_INVALID_SHAPE_ARGUMENT; | 230 int result; |
229 | 231 if(window == NULL || !SDL_IsShapedWindow(window)) |
230 if(shapeMode != NULL) | 232 //The window given was not a shapeable window. |
231 window->shaper->mode = *shapeMode; | 233 return SDL_NONSHAPEABLE_WINDOW; |
232 //TODO: Platform-specific implementations of SetWindowShape. X11 is finished. Win32 is finished. Debugging is in progress on both. | 234 if(shape == NULL) |
233 result = window->display->device->shape_driver.SetWindowShape(window->shaper,shape,shapeMode); | 235 //Invalid shape argument. |
234 window->shaper->hasshape = SDL_TRUE; | 236 return SDL_INVALID_SHAPE_ARGUMENT; |
235 if((window->shaper->usershownflag & SDL_WINDOW_SHOWN) == SDL_WINDOW_SHOWN) { | 237 |
236 SDL_ShowWindow(window); | 238 if(shapeMode != NULL) |
237 window->shaper->usershownflag &= !SDL_WINDOW_SHOWN; | 239 window->shaper->mode = *shapeMode; |
238 } | 240 //TODO: Platform-specific implementations of SetWindowShape. X11 is finished. Win32 is finished. Debugging is in progress on both. |
239 return result; | 241 result = window->display->device->shape_driver.SetWindowShape(window->shaper,shape,shapeMode); |
240 } | 242 window->shaper->hasshape = SDL_TRUE; |
241 | 243 if((window->shaper->usershownflag & SDL_WINDOW_SHOWN) == SDL_WINDOW_SHOWN) { |
242 SDL_bool SDL_WindowHasAShape(SDL_Window *window) { | 244 SDL_ShowWindow(window); |
243 if (window == NULL || !SDL_IsShapedWindow(window)) | 245 window->shaper->usershownflag &= !SDL_WINDOW_SHOWN; |
244 return SDL_FALSE; | 246 } |
245 return window->shaper->hasshape; | 247 return result; |
246 } | 248 } |
247 | 249 |
248 int SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shapeMode) { | 250 SDL_bool |
249 if(window != NULL && SDL_IsShapedWindow(window)) { | 251 SDL_WindowHasAShape(SDL_Window *window) { |
250 if(shapeMode == NULL) { | 252 if (window == NULL || !SDL_IsShapedWindow(window)) |
251 if(SDL_WindowHasAShape(window)) | 253 return SDL_FALSE; |
252 //The window given has a shape. | 254 return window->shaper->hasshape; |
253 return 0; | 255 } |
254 else | 256 |
255 //The window given is shapeable but lacks a shape. | 257 int |
256 return SDL_WINDOW_LACKS_SHAPE; | 258 SDL_GetShapedWindowMode(SDL_Window *window,SDL_WindowShapeMode *shapeMode) { |
257 } | 259 if(window != NULL && SDL_IsShapedWindow(window)) { |
258 else { | 260 if(shapeMode == NULL) { |
259 *shapeMode = window->shaper->mode; | 261 if(SDL_WindowHasAShape(window)) |
260 return 0; | 262 //The window given has a shape. |
261 } | 263 return 0; |
262 } | 264 else |
263 else | 265 //The window given is shapeable but lacks a shape. |
264 //The window given is not a valid shapeable window. | 266 return SDL_WINDOW_LACKS_SHAPE; |
265 return SDL_NONSHAPEABLE_WINDOW; | 267 } |
266 } | 268 else { |
269 *shapeMode = window->shaper->mode; | |
270 return 0; | |
271 } | |
272 } | |
273 else | |
274 //The window given is not a valid shapeable window. | |
275 return SDL_NONSHAPEABLE_WINDOW; | |
276 } |