Mercurial > sdl-ios-xcode
comparison src/video/win32/SDL_gdirender.c @ 1918:092bd3a019c5
Starting on the OpenGL renderer...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 19 Jul 2006 07:18:45 +0000 |
parents | 83420da906a5 |
children | 8a162bfdc838 |
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1917:3f54b3ec5a07 | 1918:092bd3a019c5 |
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65 GDI_CreateRenderer, | 65 GDI_CreateRenderer, |
66 { | 66 { |
67 "gdi", | 67 "gdi", |
68 (SDL_Renderer_SingleBuffer | SDL_Renderer_PresentCopy | | 68 (SDL_Renderer_SingleBuffer | SDL_Renderer_PresentCopy | |
69 SDL_Renderer_PresentFlip2 | SDL_Renderer_PresentFlip3 | | 69 SDL_Renderer_PresentFlip2 | SDL_Renderer_PresentFlip3 | |
70 SDL_Renderer_PresentDiscard), | 70 SDL_Renderer_PresentDiscard | SDL_Renderer_Accelerated), |
71 (SDL_TextureBlendMode_None | SDL_TextureBlendMode_Mask | | 71 (SDL_TextureBlendMode_None | SDL_TextureBlendMode_Mask | |
72 SDL_TextureBlendMode_Blend), | 72 SDL_TextureBlendMode_Blend), |
73 (SDL_TextureScaleMode_None | SDL_TextureScaleMode_Fast), | 73 (SDL_TextureScaleMode_None | SDL_TextureScaleMode_Fast), |
74 11, | 74 11, |
75 { | 75 { |